Galaer on 1/4/2020 at 12:04
This cipher text puzzle is easy when you show solution, but still I have big problems. For example - 2nd puzzle is GOBLET:
OYREA
OIAVV
VNLDE
LNN
Text has 18 letters and keyword (GOBLET) has 6. 18/6=3, so I get this:
OEIVLL
YAAVDN
ROVNEN
No matter how I move columns, I can't make any words out of it.
frobbin hood on 1/4/2020 at 13:45
Galaer: Move the columns into the alphabetical order of 'GOBLET', currently 351426 ('B' being the earliest letter, 'T' the last)
You get:
I L O V E L
A D Y V A N
V E R N O N
Now read it!
Galaer on 1/4/2020 at 15:15
Oh, there is one more trick to it. Thanks.
ticky on 2/4/2020 at 20:32
Quote Posted by frobbin hood
Galaer: Move the columns
into the alphabetical order of 'GOBLET', currently 351426 ('B' being the earliest letter, 'T' the last) You get:
I L O V E L
A D Y V A N
V E R N O N Now read it!
Ok, then what is the code?
McTaffer on 2/4/2020 at 23:00
Nice mission! I'm always fond of museum heists, and I think the use of watchers despite the time period it's set in worked really well. I think it could have been improved if more was going on on the city streets surrounding the museum, but otherwise everything is great. I suspect ghosting would be a real challenge, though I haven't tried myself.
zappenduster on 3/4/2020 at 15:22
Quote Posted by ticky
Ok, then what is the code?
Have a look at the jar, not at the goblet. :)
<Username> on 7/4/2020 at 20:26
Show Off will get a high rating in the story category from me. This mission offers more than just a simple museum heist. Well done.
I second everything in (
https://www.ttlg.com/forums/showthread.php?t=150438&p=2443068&viewfull=1#post2443068) fortuni's post on the first page of this thread. I can definitely see the improvement between The Hunt from the TDP20AC and this mission. The exterior of the Furlong museum and some interior areas reminded me of First City Bank & Trust, in a good way. Ambient sounds are used where appropriate and the professional voice acting by AndrosTheOxen adds production value.
Like others, I thought the city streets were the mission's weakpoint. The streets are wide and most angles are straight. This is visually uninteresting. I don't think the streets add to the experience. Less would have been more here in my opinion. Similarly, the museum's basement also has a lot of straight angles as well and the curators' offices all look the same. It was not as intricately designed as the upper floors.
Finished on the easiest difficulty setting in 52 minutes with
3516 of
4160 total loot. I did not attempt to solve the
vase puzzle and did not try to find all the lost rings.
Nightwalker on 7/4/2020 at 21:07
I just finished this one and I thoroughly enjoyed it! The museum was very well laid out and interesting to explore. Very nice!
Vikare on 11/4/2020 at 05:23
Great mission, it really felt like I was playing another T2 OM. I did not manage to find all the moonstone rings and I also missed the encryptor stuff mentioned in this thread. I'm guessing there'll be a sequel, because it ends so abruptly. Oh and I found those references to other fan missions in the display cases pretty cool.
john9818a on 11/4/2020 at 15:37
This was the most fun mission I have played so far. I still need to find the rest of the loot though.
I agree that the city was too large, or actually the streets too wide, but the mission as a whole was really enjoyable. The gates at the front of the museum disappeared, and like every other mission the spot lights were wagging. Authors, when making a mission please delete the Joints properties from -468.