Kerrle on 4/10/2024 at 22:54
I recently came across the game (
https://store.steampowered.com/app/2198150/Tiny_Glade/) Tiny Glade, which is a simple building game, and I noticed something about my first couple creations:
They look like they'd be fun Thief missions.
It made me realize Tiny Glade might actually work really well as a sketchpad of sorts - a quick way to rough out city exteriors in a fun way to see what works before getting into Dromed.
A few examples I put together in my first couple hours with it:
Inline Image:
https://i.imgur.com/jXxb61u.jpegInline Image:
https://i.imgur.com/l7f9vw0.jpegInline Image:
https://i.imgur.com/ra7TDqt.jpegIt has a first person camera mode so you can run around your creation to see how it feels.
The game doesn't really handle interiors in a useful way right now, so it would be just for the exteriors/city streets.
wormwood on 22/10/2024 at 02:16
I had this exact same thought while I was messing around with it. It's so easy to use it might actually get me to start roughing out ideas for FMs I've had.
gillettemusician on 11/11/2024 at 02:40
These settings are necessary for planning effective stealth routes and immersive environments. It can certainly serve as a valuable visual reference in the early stages of mission design.
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