Gryzemuis on 3/4/2019 at 23:19
Quote Posted by qolelis
As far as I can tell, Tangiers is still in development. The updates are done mostly on Twitter and the last mention was a month ago. Last update via kickstarter was in August 2018. They also co-released Paratopic, so they are definitely still active.
Thanks for the update. Let's hope the game gets released some day. Any game that mentions Throbbing Gristle is worth checking out. :)
Icemann, thanks for the update on Scorn. It caught my eye because it looked good. I have no expectations for the gameplay. I also don't like checkpoints. But I understand that checkpoints might be a lot of extra work. The developers need to make sure they store all "state" in the savefile. That might be more work that we realize. And it'll be easy to forget something (= users complaining about bugs). At this point, I hope they just finish and release the game.
EvaUnit02, I knew that Pathologic is a remake. As I wrote, I played the first one. Only half-way through, then I completely lost track of what I was doing and what was happening in the world. The translations were a big part of that, of course. :) And supposedly we (westerlings) would not pick up half of the meaning of things, because we don't know enough about Russian culture. So I am very curious what will happen when Pathologic 2 will have been adjusted to us. Maybe it'll be the greatest game ever. But maybe all the "magic" is lost. I'll see.
henke on 14/4/2019 at 15:13
[video=youtube;xaCy-qCR1UY]https://www.youtube.com/watch?v=xaCy-qCR1UY&feature=share[/video]
Mmmm! :) Not much to go on gameplaywise, but maybe the focus on staying discreet means there'll be stealth-elements?
Malf on 14/4/2019 at 15:23
I just finished Titanfall 2 this afternoon, and I noticed there was a "Special Thanks" to the Respawn Star Wars Team, so they have been working on that since at least 2016.
I'm gueesing it'll be bombastic, action-packed and won't outstay its welcome, while running buttery smooth if Titanfall 2 is anything to go by. And I've got no problem with them nicking Titanfall's wall-running mechanics.
henke on 6/5/2019 at 15:28
American Fugitive looks like the rural GTA1-alike I've been wanting to make since I played Absolute Drift.
[video=youtube;7yaElNMe0fw]https://www.youtube.com/watch?v=7yaElNMe0fw[/video]
[video=youtube;iV77qOpSiLQ]https://www.youtube.com/watch?v=iV77qOpSiLQ[/video]
henke on 10/5/2019 at 08:20
In other "game devs somehow stealing my great ideas before I have had time to make them"-news: Mike Bithell is making a simultaneous-turn-based John Wick game, which looks a lot like the John Woo shootout-themed Hoplite-alike I was totally gonna make at some point.
[video=youtube;3nEwjqisgGY]https://www.youtube.com/watch?v=3nEwjqisgGY[/video]
(
https://www.rockpapershotgun.com/2019/05/08/john-wick-hex-lets-you-choose-keanus-every-move/)
It's probably gonna be great. Dammit.
froghawk on 12/5/2019 at 18:09
I'm very perplexed as to why we don't have an Arkane studios subform yet, but -
Has anyone noticed that Arkane is co-developing the co-op Wolfenstein: Youngblood and the VR Wolfenstein: Cyperpilot with Machinegames?
The screenshots of Youngblood look quite disappointing. The teaser vids made it look like they were going for Blood Dragon style 80s stylization, but the screens just look exactly like the first 2 games, only with the Deus Ex reboot nanosuit armor.