EvaUnit02 on 29/3/2019 at 22:30
FirmamentHere's a puzzle-adventure game
from Cyan, the makers of Myst. The game is Steampunk magic themed. They're currently crowdfunding on Kickstarter.
(
https://www.kickstarter.com/projects/1252280491/firmament?ref=darx6x)
The game can be played in VR, which is entirely optional.
[video=youtube;uUTh5ItKv5Q]https://www.youtube.com/watch?v=uUTh5ItKv5Q[/video]
icemann on 30/3/2019 at 03:39
I HATE it when games force a co-op partner on you for the entire game. For this one you can only communicate via sign language. So if your not using VR, how in the hell are you supposed to do that? How will the player be informed of what the signs are and what they communicate? Not a fan of this one, and I really enjoyed Myst.
Visually it looks great.
june gloom on 30/3/2019 at 10:33
Are you going to just completely ignore getting deservedly roasted, Eva? Because that sucks all the fun out of roasting you.
Anyway...
Supposedly we're going to get a release date soon for this thing called Close to the Sun, which looks pretty interesting. Google tells me the release date is March, but, uh, we have less than two days of that, so I'm guessing either today or tomorrow will be when they announce the actual release date (they're showing off at PAX East right now.) I'm hoping it's relatively soon, but it'll probably be some bullshit like June or something.
[video=youtube;UMsQ2oB006w]https://www.youtube.com/watch?v=UMsQ2oB006w[/video]
icemann on 30/3/2019 at 15:30
Quote Posted by EvaUnit02
Wait, where are you getting the idea from that the game is multiplayer?
I never said multiplayer. I said co-op partner.
Maybe I should have explained better. I meant an AI partner. To get it do specific stuff, you need to do specific hand gestures, then the robot thing will do that action to assist you with the puzzles. So say, a clenched fist = "bring that object to me", or doing a throwing move = throw that object etc. That sort of thing. That's what I was referring to. None of those are gestures from the game, I'm just using that as an example.
Sulphur on 30/3/2019 at 15:47
Myst V used a gesture system a la Okami to similar effect. It was interesting, if unspectacular. I don't see why it can't be pulled off with an in-game NPC and 14 years of hindsight.
icemann on 31/3/2019 at 03:46
I've only played the first 2 Myst games. Once they got rid of FMV and went 3D I lost interest.