PigLick on 2/12/2018 at 14:15
I have tried X3 Terran Conflict a couple times but found it way to complex, with little in the way of tutorials. I wish there was a medium ground between games like X and the Elite/No mans Sky kinda thing.
icemann on 3/12/2018 at 02:51
Wing Commander?
PigLick on 3/12/2018 at 04:55
Nah I mean open sandbox space games.
Sulphur on 3/12/2018 at 06:15
There's Starpoint Gemini 2, but as you might expect, the lack of complex interfaces means a corresponding lack of depth. It's similar to WC: Privateer in that you can fly around and engage with what you want to, whether that's trading or exploring or shooting things up.
demagogue on 3/12/2018 at 07:49
According to the reviews X4 is even more insanely complex with even less guidance so... I guess you could say it knows its core audience. But what's apparently improved on is that they worked on making it very playable basically blind & dumb if all you're interested in is getting a small ship and exploring, trading, and blasting things. You don't have to go into the depths of it if you don't want to. So it's more accessible in that respect. I don't know if that meets Pig's meaning of medium ground, but I like the idea of starting slow & easy and learning things at my own pace.
As for other games, I really like Avorion these days, despite slogging it a bit above. Everything is procedurally generated, including every ship you come across. I actually like making & improving my own ship as I go, and the battles are pretty fun. There's no real story, but as a sandbox it's great.
twisty on 3/12/2018 at 14:38
Quote Posted by Sulphur
There's Starpoint Gemini 2, but as you might expect, the lack of complex interfaces means a corresponding lack of depth. It's similar to WC: Privateer in that you can fly around and engage with what you want to, whether that's trading or exploring or shooting things up.
Is the complexity at least on par with Privateer 1? What I enjoyed about that game (& the various WCs) was encountering aliens (well mainly Kilrathi) as well as the various human factions. Almost all of the space flight Sims since that time have featured humans only, which for me takes a lot of the magic out of space exploration.
Sulphur on 3/12/2018 at 17:21
I've played only a bit of it, but think of it as an apple that didn't fall far from the Freelancer family tree. More open, with a sort of semi-okay campaign with hokey voice acting that you can pay attention to if you want. But enemy factions aren't alien as far as I've played, there's no real Kilrathi analogue, and any corresponding flavour to be found is 'chill out and keep pushing through the hard vacuum of space', really. I suppose Elite: Dangerous does some of the things you and Piglick are looking for, but I've never been interested enough by space MMOs to check it out.
icemann on 4/12/2018 at 01:59
Quote Posted by PigLick
Nah I mean open sandbox space games.
Elite?
That game is the creator of the entire space sand box genre.
PigLick on 4/12/2018 at 05:29
Quote Posted by PigLick
. I wish there was a medium ground between games like X and the Elite/No mans Sky kinda thing.
...
PigLick on 4/12/2018 at 05:34
actually I think Frontier:FirstEncounters is what I am really looking for, but a much more updated version obviously. Played Elite Dangerous and its just not the same, though the combat is much better. FFE still had space physics, huge array of ships, great trading system without being tedious, and it had those journals and news which added enough flavor so the galaxy didnt feel empty and meaningless.