Cardia on 26/4/2012 at 17:04
Quote Posted by Urumo
ADSK1:
I checked that "default.ini" and it was already set exactly as shown in your post above. So I don't change anything in it. I think the :ebil: does not lie in here. Hmmmm ... don't know what to do now.
Greetings - and thanks for your quick answer anyway
Urumo
I still also have the same problem, the goals are not visible except for the loot goal, i can read books fortently, and i don´t know how to make properly the changes in the user.ini... and that´s why i need someone to send me his/her user.ini file :p
Urumo on 26/4/2012 at 17:16
Adsk1,
in the meantime I've opened another fanmission for TDS (Cabal-The furious flames) that works fine for me and compared the files in the zip named CONTENT\Books\English\
Exactly like you, that autor had put his texts in those folders and files - with the only difference that the Cabal-Autor had a german translation word for word in the file.
e.g.:
lang_english ... <blue-blue-blue>
lang-french ... <bleu-bleu-bleu>
lang_german ... <blau-blau-blau>
etc.
In your files however are the entries as follows:
lang_english ... <text>
lang_another (foreign, like french, german, etc) ... <">
MAYBE, if you had simply copied the english text into the foreign language text line, instead of using [], the user had become able to read something - even if it had been "only" in english.
Sorry, I'm not brave in system and sub-system things, they are a holy mistery to me, so I had the idea to just compare your files with those from another autor.
For me personally it does not matter, if a readable text is displayed in english or in german - if only there would be something to read.
I have plenty of time this evening, so I will make a test, unzipping, correcting a significant text-line-file and re-zipping your mission pack - just to see, if it works.
So long,
Urumo
Firehawk on 26/4/2012 at 17:33
Did you check that the user.ini is in the correct directory. user.ini must be in \games\Thief-DeadlyShadows not in \games\Thief-DeadlyShadows\system
Urumo on 26/4/2012 at 17:41
FIREHAWK
AHA! - On my computer the "user.ini" is in ...\system - and not on the main level - maybe that alone does the trick - I will check that out immediately.
Adsk1:
YES. Removing the [] in the text lines and replacing them with the original english text makes them appear in the gaming screen.
But correcting all that files, replacing the " in the angled parentheses with the english text means an effort of pedantic work.
Maybe Firehawk's suggestion is much easier. As said above - I'll check it out.
Urumo
No - all is on his right place: the file "user.ini" is in the right folder - in the main TDS-folder - as Firehawk said. And the language display in game is still not correct. -- Urumo
Cardia on 26/4/2012 at 20:04
So as anyone figure out how to make the goals visible?
elkston on 27/4/2012 at 01:51
Ok, I am tired of dying trying to make a jump at the start of Mission 5. What am I doing wrong?
pwl on 27/4/2012 at 02:09
I need some help finding the holy symbol I have everything else. Been from top to bottom and found where it used to sit on display but can't find it??:confused:
Firehawk on 27/4/2012 at 05:40
the holy symbol is in one of the Cells in the Dungeon
Adsk1 on 27/4/2012 at 08:34
Quote Posted by elkston
Ok, I am tired of dying trying to make a jump at the start of Mission 5. What am I doing wrong?
I've done it a multitude of times in play-test, so I know it can be done. I have also died many times in play-test too, so I know it is difficult, that was intentional.
Are you jumping, but not quite making it? Then be braver and press the jump button a split second later!
Are you leaving the jump too late and just falling to your death without the jump effect? Then try jumping from a different part of the rock. I think there is a part of the rock that dips at the edge, thus dampening or preventing a jump.
Adsk1 on 27/4/2012 at 08:39
Quote Posted by Urumo
FIREHAWK
YES. Removing the [] in the text lines and replacing them with the original english text makes them appear in the gaming screen.
But correcting all that files, replacing the " in the angled parentheses with the english text means an effort of pedantic work.
M
Indeed it is a lot of work. And assuming that setting your game to English would remove the need to do that was the way I went.
I have already started doing just that, along with a few other book related changes that I will upload in a new full version as well as a books only 'patch'. Probably won't see that until early next week though.
This will NOT however fix the Mission Objectives since they are not contained in these text files.
You say that you can see the Objective for the Loot count, is that in English?