Kerrle on 21/10/2007 at 01:21
Oddly enough, would you believe Nvidia's Linux drivers also have this problem, if you get Thief2 running in Wine? I was fairly surprised to see the game looks just as bad as under Windows - fairly impressive since the whole D3D stack has been rewritten.
Trying this fix on my Thief2 executable in Windows with an 8600GTS resulted in a crash - but I've got a noCD and multiprocessor patch already applied, so that may well be unrelated.
Asaki on 21/10/2007 at 02:48
Wow, this patch is amazing. Thief 2 didn't even look this good on my Voodoo 3.
Running Thief 2 Premier Patch (v1.18), GeForce 7950 GT, everything seems to be working fine, except for the screenshot button, it's still outputting PCX for some reason, but I don't take screenies very often, anyway.
I kind of like the way the menus are being hardware rendered now, I always hated that muddy "high res low color" look they had, I'll have to check out your Fallout patches, too. Also, as someone else said, it's nice to not have to wait for the monitor to switch resolutions between those screens.
One thing I did notice, I tried to take screenies of, but as I said, no dice...the lower res textures seem to be rendered at 2x scale, giving them a blockier look than they should. I know it's more of a "personal taste" and "keeping faithful" thing than anything, but it's noticable. On the first level, as soon as you enter the mansion, look at the rugs on the floor, or the doors.
Also, in very dark rooms, I noticed that some of the textures sort of have very faint squares (about 8x8 or maybe 16x16) in the corners that are lighter than the rest of the texture. I'm not sure if those are new or if I just never noticed them before, maybe it's just a trick of the graphics on my eyes.
Anyway, great patch, hopefully we'll see one for SS2 as well =) I've been meaning to replay that lately.
smithpd on 21/10/2007 at 02:55
With the patch installed, ALT=F10 still "works" but the resulting PCX screen shot is black. No use at all. You need to use the alternate method after the patch, which is the print screen key. The format choice is in the INI file. However, somewhere it is said that you need a particular DLL to make the print screen key work. Otherwise it crashes the game. You can get that DLL by going to Microsoft and downloading an update for Direct X 9.0C. Merely having DX 9C installed is not enough. You need the update.
I have a 7950 GT and I don't see anything blocky.
You might try using the patch as it stands on SS2. Nothing lost if you save the previous EXE. I'm not saying it will work. I just like to experiment.;)
Abysmal on 21/10/2007 at 03:33
It'd be nice in the end to have it function as a single patch that encompasses all Dark Engine games. T1/Gold may not have rendering issues (aside from the whole not working at all thing), but that hardware-rendered menu feature sounds great.
cmon vista peeps where you at
Calibrator on 21/10/2007 at 05:52
Quote Posted by smithpd
I have a 7950 GT and I don't see anything blocky.
I get those blocky quadratic patches on some textures when I set "HighQualityTextures=1".
Good example: "Masks" right at the start, looking at the bright wall to the right.
I use 7800GTX with driver v163.75
Calibrator
smithpd on 21/10/2007 at 06:45
That explains it. I did not use "HighQualityTextures=1". There was a warning about that, and I thought it was unnecessary. Looks find to me with normal textures.
Da9L on 21/10/2007 at 21:16
Quote Posted by frogdude
Well, as far as i know, this problem occurs on most games rendered in 16bit, because the card can't do 16bit dithering right. I've heard reports of Midtown Madness & Quake 3 (set on 16bit) exhibiting the same issues as Thief2 & SS2. Never heard of an issue with Half Life 1 and CS, but given the age of the engine, it's possible. Try forcing them to run in 32bit, if you can. Also, search Nvidia forums for this issue, you might find more people with the same problem and possibly a fix.
As for Thief 2 & Timeslip's fix, it worked for everyone else around here so far... Maybe you didn't install it right.
How exactly did you install Timeslip's fix?
EDIT: There's a new version with an installer available, try it, see if it works.
I think its me there is the problem as i have messed up something in the hex editor i think.. But as i have System Shock 2, the installer thingy won't work as it only works with Thief 2..
Da9L on 21/10/2007 at 21:32
I have just tried that.. And it says i haven't installed DirectX 6 or higher.. And i know i have installed.. I have tried to reinstall it but that dosn't work.. What about those bugs you mention in the other thread are you working on them ?
Great work Nameless Voice, and Timeslip.. :thumb:
Nameless Voice on 21/10/2007 at 22:32
Me? I'm not working on anything, I just uploaded a version of the .exe with the changes made, for the benefit of those who were a bit unsure about using a hex editor.