Thief: The Dark Project 20th Anniversary Contest - Screenshots & Teasers - by Yandros
vfig on 1/9/2018 at 12:48
Haplo: (At the risk of getting a bit OT) have you tried moving the railings to the end of time? Or creating a blockable brush that encloses the entire space of the railings and comes immediately before them in time (to force a cell surrounding the railings so they won't split other nearby cells)?
Godlike on 3/9/2018 at 02:24
Quote Posted by Yandros
More new screens from yet another anonymous author:
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Same shelf as original game. Quality work
yyzable on 16/9/2018 at 23:09
I always end up playing thief OMs and and FMs whenever my depression decides to kick up a notch. Something about the games is so wholesome.
These fan missions look so amazing and I'm so happy there's only two months left until I can play them!
vfig on 17/9/2018 at 06:30
Okay, have another screenshot from my map, from an area I finished detailing a few days ago — which pretty much makes this the oldest part of my map (the manor house) surrounded by the newest part of my map (the gardens) :D
Inline Image:
https://i.imgur.com/AGSlThP.jpg
gamophyte on 18/9/2018 at 01:30
I like the lamp post placement vfig. Lots of sneaking through. The large scale is intriguing.
downwinder on 18/9/2018 at 02:02
curse of the red gravel :P
Haplo on 25/9/2018 at 12:50
One last screenshot, no more until the release...The inn's chapel.
Inline Image:
https://i.imgur.com/wviMpec.jpgRamirez contemplating his sins.
TannisRoot on 25/9/2018 at 15:38
Quote Posted by Godlike
Same shelf as original game. Quality work
You aren't kidding. It's really the lighting that nails the look of the original.
downwinder on 26/9/2018 at 05:50
i cant wait to meet that zombie ^