pavlovscat on 18/3/2013 at 21:47
Quote Posted by Azaran
I saved up and bought my new pc just for Thief 4 (12GB Ram, Nvidia 640 GT 2GB, 3.3 Ghz dual core), hopefully it will be enough...
I guess T4 will have the same requirements as for Unreal 3 no?
How do like the 640 GT 2GB? I just put one in my mom's pc. I'm hoping she likes it. I went AMD for mine, but this card was a good fit for her system and the price was great.
Azaran on 18/3/2013 at 21:51
Quote Posted by pavlovscat
How do like the 640 GT 2GB? I just put one in my mom's pc. I'm hoping she likes it. I went AMD for mine, but this card was a good fit for her system and the price was great.
Yeah it's pretty good, so far all the games I tried with it work seamlessly
Quote Posted by dethtoll
Given that Unreal 3 came out like, what, 5 years ago? No.
So what engine is it then? I remember reading that it used the Unreal 3 engine or something...
june gloom on 18/3/2013 at 22:01
Just because a game uses the same engine as one from 5 years ago does not mean the system requirements are going to be the same.
Renault on 18/3/2013 at 22:34
Quote Posted by Azaran
I saved up and bought my new pc just for Thief 4 (12GB Ram, Nvidia 640 GT 2GB, 3.3 Ghz dual core), hopefully it will be enough...
If you're really buying it just for T4, you should have waited until closer to the release date. You're going to be a year (minimum) closer to obsolescence by the time it's actually released.
Renzatic on 18/3/2013 at 22:52
Quote Posted by dethtoll
Given that Unreal 3 came out like, what, 5 years ago? No.
Right. Nowadays you don't have numbered Unreal Engines to refer to. It's just the Unreal Engine. Epic releases new updates to the UDK about once every few months. Each one adding some nifty new feature developers can take advantage of. They can scale their games back to UE3 level tech, or use all the new stuff that's been added, and make it look sorta like UE4 or something.
Quote:
That being said... even though Thief 4 is coming out for next-gen consoles, it's still going to be early enough in the lifecycle that it'll more closely resemble later games for 360/PS3. So as long as you've got something that can run something like Dishonored well, you shouldn't have too much trouble wrangling with Thief 4 as near as I can figure.
I don't think the usual coming to terms transitional period is gonna be as stated for this generation of consoles. The PS4 (and likely the next Xbox) is for all intents and purposes an x86 PC with faster than usual ram. Developers won't be futzing around with the hardware trying to figure out how to make it all work this go round. It's an architecture they've all been using for years, and they'll know how to leverage it right from day one.
So I'd say none of us here should expect to be able to run Thief 4 with all the options cranked up and maintain 60FPS. Not unless we've got a nice, current gen processor and graphics card.
Robert4222 on 18/3/2013 at 23:40
But will it be enough to run it at 30 fps with medium/low settings in my case? I can run crysis 3 at medium settings and it runs smoothly
Renzatic on 18/3/2013 at 23:47
No idea. If you can run Crysis 3 on medium, you might be able to eek by.
heywood on 19/3/2013 at 12:24
Quote Posted by Robert4222
But will it be enough to run it at 30 fps with medium/low settings in my case? I can run crysis 3 at medium settings and it runs smoothly
It's very hard to say. As you pointed out, they are targeting the next generation consoles, which will drive the system requirements to some degree. The performance of the next gen consoles is currently an unknown. Depending on the biases and allegiances of the person speaking, the PS4 either offers the performance of a current low end gaming PC or it will offer performance beyond a high end gaming PC when it's released. :rolleyes: Speculation about the XBox 720 is equally varied. I'm not going to try to guess who's right.
From a notebook gaming perspective, your hardware was entry to mid level when released in 2012 (ultrabooks aren't powerhouses...). It will be 2 year old tech when Thief is released. If they were going to release on PS3 and XBox 360, then I would say you have no worries. But assuming the next gen consoles drive the performance baseline up, you might find your hardware going obsolete a bit quicker. In the worst case, I think you'll still be able to play at 1366x768 with lowish settings or something like that. So you won't be totally screwed. But I do expect this game to be a lot more power hungry than Dishonored for example.
Robert4222 on 19/3/2013 at 14:54
I totally agree with you, I should only expect to run it at 1280x720 with low and medium settings at 30 fps, which is not bad at all.
But then again, wasn't the devs hesitating if the game should be released on the actual gen or next generation of consoles? I have read somewhere that the games graphics could perfectly suit for the Wii U and that for a next gen game it isn't that impressive
Renzatic on 19/3/2013 at 15:17
Quote Posted by Robert4222
I have read somewhere that the games graphics could perfectly suit for the Wii U and that for a next gen game it isn't that impressive
Assuming all the pics we've seen aren't bullshots, there's no way a current gen console or the Wii U (which is more or less a current gen console) could handle that level of detail.
Though I think a lot of people are expecting the next gen of console games to blow them away like the PS1 to PS2 did, or PS2 to PS3 are in for a bit of a disappointment. We're starting to approach the point of diminishing returns in graphical quality. While there's plenty of room for improvements, it's going to be drilling down into finer and less noticeable details. Mostly, it'll be about maintaining roughly the same level of graphics while bringing more of the world itself alive.
For example, while playing through Skyrim, I found myself in a scene where I had to help protect a city under siege.
...and that siege was about 12 guys rushing up a hill at me while some huge battle apparently took place offscreen. It was kinda disappointing, but it was really all the 360 and PS3 could handle at that level of detail. The next generation of consoles will likely have slightly better graphics, but will mostly impress you by slapping you right in the middle of an actual huge battle filled with thousands of little characters running around chopping at each other.
It'll probably be about the same thing with Thief. The graphics will be slightly better than what you'd get on the PS3/360/blah, but it could have The City filled with tons of people walking around on the streets and alleyways doing their thing. The few screenshots we've already seen kinda point towards that.