ZylonBane on 25/12/2020 at 15:23
Why would you inflict the soap opera effect on those poor innocent cinematics?
voodoo47 on 29/1/2021 at 09:56
just realized people actually can create new random topics in the mods subforum - that will, after some time, defeat the purpose of having all the mods available/listed neatly at one place.
Al_B on 29/1/2021 at 22:09
A bit of pruning doesn't do any harm (that and a couple of other topics have been moved). It was deliberately left open to allow new mod authors to post there but it's understandable that it could be interpreted as a place for requests for modifications. If it looks like that's going to be a major issue then it'll be made more restrictive but for now I'll ask the mod team to keep a bit more of an eye on it.
voodoo47 on 22/3/2024 at 20:14
ok, both T2Fix and TFix now include a proper mod manager, so I think it's time to roll up the sleeves and make Thief mod loading a process tolerable by human beings. meaning, having the mod manger is cool and it certainly makes everything easier, but this will not fly;
Quote:
to install the Sound effects enhancement pack properly, create a SoundUpdate folder in your MODS folder, open the pack with 7zip, open NewT1SFX.7z, extract the SFX folder into a SND folder, and move SND to the MODS/SoundUpdate folder. use the mod manager to enable/disable.
lets maybe start with:
- a sticky in the mods subforum that would list all the (working) mods (again, the main issue here is not that Thief mods don't exist, it's that nobody really knows they exist)
- converting all available mods into a proper format the mod manager can autoload (lets call it the EP format - zip/crf, resources right in the archive with no extra folders, if hybrid T1/T2 mod then T1 specific resources in the Thief1 subfolder)
other ideas? let them flow.
voodoo47 on 5/4/2024 at 15:59
almost forgot about this. bump?
voodoo47 on 25/5/2024 at 19:11
and lets maybe try to make it happen before the original suggestion turns 7 years old.