ahmallama on 16/4/2023 at 06:18
i feel like dishonored is a huge spiritual successor to the thief series, and theres another game out called (
https://store.steampowered.com/app/1150760/Gloomwood/) Gloomwood thats been really fun so far, (its in alpha, not alot is finished yet), and i was wondering if any of yall know of other thief likes out there, or games inspired by it? theres also thief simulator, but idk enough about that one to know if its simular enough or not
Cipheron on 16/4/2023 at 07:30
Quote Posted by ahmallama
i feel like dishonored is a huge spiritual successor to the thief series, and theres another game out called (
https://store.steampowered.com/app/1150760/Gloomwood/) Gloomwood thats been really fun so far, (its in alpha, not alot is finished yet), and i was wondering if any of yall know of other thief likes out there, or games inspired by it? theres also thief simulator, but idk enough about that one to know if its simular enough or not
idk too many thief-likes, but one game in the fps stealth genre i really liked which isn't a Looking Glass game was
Second Sight from 2004. It's pretty short but has a really solid story, stealth + guns and psionic powers which allow for some emergent gameplay options. So it's more Deus-Ex-y. I'd list this as a must-play for fans of Looking Glass games of that type.
Jason Moyer on 16/4/2023 at 07:56
Dishonored is a spiritual successor to Deus Ex that looks like Thief.
Neon Struct is a spiritual successor to Thief that looks like Deus Ex. It's kinda hurt, imo, by not having the same attention to detail in its audio design, which is a massive part of why Thief 1+2 were great, so I can't rate it as highly. It's good though.
rachel on 16/4/2023 at 13:02
Quote Posted by Jason Moyer
Dishonored is a spiritual successor to Deus Ex that looks like Thief.
That's an interesting take. Nothing in D or D2 was Deus Ex-y to me... Care to elaborate? Not that I disagree, I'm curious.
Hit Deity on 16/4/2023 at 14:41
Quote Posted by rachel
That's an interesting take. Nothing in D or D2 was Deus Ex-y to me... Care to elaborate? Not that I disagree, I'm curious.
Same for me. I felt nothing Deus Ex-like about it. Very Thiefy to me though.
demagogue on 16/4/2023 at 14:43
I don't know exactly what he's thinking, but Dishonored has ability and weapon upgrades, which is one of the immSim pillars that Thief didn't have. Also DH was a bit more intentionally planned with a "stealth" route and a "violence" route like DX, whereas Thief more intentionally pushed just stealth routes, although multiple ones. The reliance on vertical movement was more from Thief, though.
I mean, when you took the stealth route, it's like you're playing the spiritual successor of Thief, and when you take the violence route, it felt like you're playing the spiritual successor to Deus Ex. That's how I think I'd put it.
Sulphur on 16/4/2023 at 15:34
DH was really an amalgamation of Thief and Deus Ex as far as I can see - it had the systems interplay that Deus Ex had, which you only get to see if you fuck around with the different powers and realise the various paths to achieving your goals allow you to get pretty creative (want to possess a fish to get somewhere? Why not?), and it had the dense and complex areas that served as stealth puzzles like Thief, but only if you played it as a pure stealth game. More often than not, if you weren't a save-scummer, you'd probably be doing a mix of stealthy and offensive, which is pretty much exactly how I played Deus Ex back in the day, too.
edit: heh, dema and I are saying essentially the same thing. I guess that day would have arrived eventually!
Jason Moyer on 17/4/2023 at 10:34
Thief is a game about hiding in shadows where you're given a set of tools that you use to manipulate the environment so that you can avoid enemies. Deus Ex and Dishonored are games where you customize your avatar to play however the hell you want, and if you decide to use stealth (which is completely optional) it's based on elevation, distance, and line of sight. And they're also games about betrayal and unraveling political conspiracies, but imsims generally recycle similar themes so I don't think about that aspect of it as much.
Thirith on 17/4/2023 at 10:47
I think that this conversation has gone round and round a couple of times. Since I always played Dishonored stealthily, I see it very much as a Thief-like, but Jason Moyer does have a point.
What makes Dishonored feel much more like Thief to me is the environmental design, and this is a major factor - for me and my playing style arguably a bigger one than all the various more combat-oriented powers. Deus Ex's levels felt and played very differently, and its stealth was much more rudimentary. Dishonored's traversal IMO is also closer to Thief's. While I see the similarities that Jason Moyer talks about, for me they're largely conceptual, whereas level design and traversal are very much about the moment-to-moment, and that, for me, feels closer to Thief throughout. Though this may well be very different for people who play much less stealthily.