Starker on 15/6/2013 at 07:11
If we would talk in pasta sauce terms, then Thief is that special variety that loses its taste if you water it down. You can never make it appealing to everyone and keep that
je ne sais quoi.
Thief was a game that made waiting fun and adding faster moves and more action runs counter to that:
(
http://penny-arcade.com/patv/episode/like-a-ninja)
jtr7 on 15/6/2013 at 07:12
They are banking on brand recognition, throwing out one marketing buzzword after another. It's true they could've changed all the pronouns and behaved like it was the new Steal-TH title that it is, and then it would be considered merely a rip-off of Thief, Dishonored, Assassin's Creed, Mirror's Edge, Tomb Raider, et cetera.
The Thief series is a niche title. Broadening the tastes for broader audience, overloading the senses with graphical baubles, hides its medicority from the dazzled and programmed fast-food meth-head gamers.
Goldmoon Dawn on 15/6/2013 at 07:18
Yessss we like zisssss, ziss Garrett, is very sleek and sexy like the velvet night.
They know *nothing* of Thief.
:ebil:
jtr7 on 15/6/2013 at 07:20
I guess I will be calling nuG' (pronounced "noogie"), Garet, with only one 'r', and one 't', since Russell is missing and it ain't Thief, either. :joke:
Renzatic on 15/6/2013 at 07:29
Quote Posted by jtr7
They are banking on brand recognition, throwing out one marketing buzzword after another. It's true they could've changed all the pronouns and behaved like it was the new Steal-TH title that it is, and then it would be considered merely a rip-off of Thief, Dishonored, Assassin's Creed, Mirror's Edge, Tomb Raider, et cetera.
BUT THE MASSES DON'T CARE ABOUT THIEF! If we go by your argument, there is no brand recognition. Why would they go through the trouble, spend all that money, take all that time, just to dumb down and mass market a series no one cares about?
Quote:
The Thief series is a niche title. Broadening the tastes for broader audience, overloading the senses with graphical baubles, hides its medicority from the dazzled and programmed fast-food meth-head gamers.
...or maybe there is a demographic for Thief. One far larger than you're willing to give credit to. And here's the interesting thing. When you revive an old series, you have certain expectations you have to adhere to. Fans and reviewers both expect certain things that come along with a name. You can't take Thief and turn it into Battlefield 6, and you certainly can't half ass it to make a quick buck. People are expecting Thief. If they get something else, they'll hate it. It'll get panned on Metacritic (well, outside of IGN and Gamespot, which'll give it a 9.0 no doubt about it), and will lose steam after that first weekend of sales. I know you like to fall back on the "everyone's an idiot, and will buy what people tell them to buy" argument, but in reality, bad games don't sell.
This doesn't guarantee Thief 4 will be a good game. It could very well end up being terrible after everything is said and done. But it most assuredly isn't the cynical cash grab you believe it to be. The money and time spent on it alone rules that out.
Quote Posted by Starker
If we would talk in pasta sauce terms, then Thief is that special variety that loses its taste if you water it down. You can never make it appealing to everyone and keep that
je ne sais quoi.
This I can agree with, and it's one of my biggest fears about T4. I think they're at least trying to make a good Thief game, but if they tweak something that's better left alone, do this instead of that, follow the wrong idea, or try to broaden it's appeal a little too much, it could end up being merely mediocre.
Right now, it could go either or. Like I said previously, there's such a weird mix of good, weird, and bad, I don't know what to think about it. It's got promise, but I'm not sold on it.
Goldmoon Dawn on 15/6/2013 at 07:37
Quote Posted by Renzatic
This doesn't guarantee Thief 4 will be a good game. It could very well end up being terrible after everything is said and done. But it most assuredly isn't the cynical cash grab you believe it to be. The money and time spent on it alone rules that out.
Its kinda hard to have spontaneous and creative exploration if everything is predetermined for you. That, my little friend, is how you get repetitive gameplay, known in many circles as mediocrity. The very opposite of what Thief and ultimately LGS spent their entire career *striving* for! Just as the Avatar strived to follow the virtues, so did LGS strive to craft games that broke the mold of precedents.
Renzatic on 15/6/2013 at 07:44
Quote Posted by Goldmoon Dawn
Its kinda hard to have spontaneous and creative exploration if everything is predetermined for you.
If everything was predetermined from on high, then why did EM spend 5 years burning through beaucoup bucks so they could experiment with various gameplay ideas?
As for the rest, you are aware that LGS was just as beholden to Eidos as EM is now, right? It wasn't like they could just walk up to the CEO and say "Hey, we want 2 million dollars. What for? Oh...you know. To screw around. Make something profound, maybe. Or not. I dunno". They had to sell their ideas as much as any satellite studio.
jtr7 on 15/6/2013 at 07:46
Of course it's a cash grab. They aren't interested in making a Thief game, but a seller, with sequel opportunities.
Renzatic on 15/6/2013 at 07:48
Quote Posted by jtr7
Of course it's a cash grab. They aren't interested in making a Thief game, but a seller, with sequel opportunities.
So since you don't have anything good to say in response, you just repeat the same old tired, refuted crap you've been spewing for the last God knows how long?
Your debate skills never cease to amaze me.
Starker on 15/6/2013 at 07:48
Thief certainly has brand recognition. Every time I have seen it mentioned it on a forum, there have been people who have played it, and many have at least heard of it.