Thinking Robot on 17/9/2022 at 21:44
I agree with most of this posts here.
The best TG mission was probably the mage towers, but all of them seemed to made in haste, like Gervasius manor from Thief 2 (at least from the outside/ 2nd floor with the floating items).
What made Baffords manor or the Cragscleft prison so great?
They are full of life, they were no giant unused or empty rooms, there were no repetitive hallways with the same texture over and over. These missions are fun to play, for Cragscleft it is the adventure through the mines to get to the prison, enabling a diverse and excellent gameplay.
In the catacombs you had caves and tunnels and not only halling hallways.
In Constantines manor every floor was completely different.
The maw of chaos even was extremely diverse and well done from a mapping aspect, despite being linear and too short/too easy for a final mission.
And now take the TG missions:
The opera house seemed unfinished and ugly from the outside. Also the caverns were really bad made, only one texture, no differences, no interior decoration like stalagmites or stalagtites.
In thieves guild, the overlords manors seemed to be hastitly made and mostly lazy done. Empty too.
The mage towers were again empty and somewhat repetitive.
downwinder on 18/9/2022 at 22:33
one thing i want to say is the year this was made ,i am not sure how far mapping had come to that point,so if anyone can show me a game in that year that has better first person maps please post them
so i will give looking glass some leeway due to how far back it goes,also not counting comps back then were nothing near what we got today so not sure if some decisions were made to help level run on current computers of that time
the themes were amazing but the finished product was weak,it would be interesting if there was a contest to remake the 3 missions from thief gold and see how well the authors could make them,only using theme of each mission
meaning how would a real good thieves guild look/location,also how should a mage tower level be done ,separate towers in different locations???,also opera house level how should have that been done,just an idea since so many have views of the missions i would like to see if only in text also how those three levels should have played out in level design/objectives and location in story line of thief 1
Rizopas on 19/9/2022 at 11:28
I can completely agree with the Thieves' Guild statement, first time playing through the mission was terrible, aimlessly running around the bloody sewers.
On the other hand,I really liked the other new missions, Song of the Caverns is still my favorite mission in TG, and i don't have much to say about The Mage Towers, it is a fun mission just nothing too special.