Thief Gold FM: Invitation to Castle Morgoth (December 30th, 08) - by Vlad Midnight
Thor on 3/1/2009 at 16:03
Wonderful mission. Of the few Thief TDP/Gold missions i've played this is probably the best one. (Doesn't sound that great i guess xD) Just visited Melan's and LarryG's graves. :D That's funny, hehe. I'll definately finish this up later!
I think this mission should have a replay sometime from me. To explain - i don't replay alot of stuff. Something in this mission just got to me - probably the great ambient music/noises and completely black places. Haven't seen a mission like that before.
Also, the infinite ammo thingy was interesting. Will i actually need it somewhere?
Vlad, does my situation (into that little graveyard with two of our members burried) suggest i should already have that Flaming Skull?
Vlad Midnight on 3/1/2009 at 16:42
Quote Posted by Thor02
Also, the infinite ammo thingy was interesting. Will i actually need it somewhere?
The infinite ammo was a fail safe feature, since they are needed later on. Meaning if you already used them and you need it now that would force the player to start the mission over or go back a few saves.
Quote:
Vlad, does my situation (into that little graveyard with two of our members burried) suggest i should already have that Flaming Skull?
No.
Funny how the most talked about item is the unneeded extra item, but has a use. Maybe thats why its popular?
Thor on 3/1/2009 at 18:28
Wow.That infinite ammo thing has really gotten me to buisneses!
Somehow the number of arrows created by blowing up the crate multiply each time so i've gotten myself a bit over a hundred Fire Arrows :D (i'm immortal now). Was this really intentional? O.o
Edit: Finished! Room 21 is sure an important place overall. Missed 225 loot, but meh, swear i've found anything humanly possible. I'm sure i've missed something in a dark spot. It was in a way a bit torturing for my eyes, but i did it and i'm very satisfied with this mission hehe.
Btw, I guess there was an unnecessary place down stairs still inside the building eh? (Right before the escape) There was a mage patrolling in halls i couldn't get to...
HauntHunter on 3/1/2009 at 19:32
This mission totally freaks me out. The total darkness and your well-timed music and sound effects gave me goosebumps more than once.
Well done!!!!
Vlad Midnight on 3/1/2009 at 20:52
Quote:
I'm sure i've missed something in a dark spot
No, Everything that applies to this mission is visible.
Durinda D'Bry on 5/1/2009 at 15:50
Pretty nice mission in sort like JIS style - but less frustrating, of course:thumb:
BTW: who is person asked Garrett to come -vandal mage, many statues in castle seem to be already broken or fallen, how many guys he involved before to do this work? :)
Cardia on 5/1/2009 at 15:57
I loved to play this one, the enviroment was bleak :thumb: , nice design, nice gameplay and storyline, and the musics were well fited;) , i´m looking foward for more. If you need morbid or spooky suspance ambient musics pm me.
Thanks for this one
Pedro Quintela
SlyFoxx on 6/1/2009 at 19:32
Stuck [spoiler]I crossed the beams and went through a tunnel that looks like a mouth and am in a dark room with a fireplace and another well lit room off to the side with a small torch suspended in mid air.[/spoiler]
What am I missing here?
Vlad Midnight on 6/1/2009 at 22:26
That sounds like a bug. Did the "Ape" apparition not run into the door?
Theres a BoundsTrigger as you exit the "mouth". I am unable to jump over or go under it though. (not rendered, just dromed speak)
SlyFoxx on 7/1/2009 at 03:25
There was an ape apparition in the room I'm in just outside and to the left of the room with the floating torch. He won't be bothering anybody anymore. He was just standing in one place.
I have a hard save about 10 game minutes back...I'll go back tomorrow and replay that bit. If it still does not work I'll have a look in dromed.