Thief "Tradition": One scary mission. WHAT? - by jtr7
jtr7 on 11/4/2013 at 00:58
Interesting! You probably said that at some point, but I didn't see it, or it's been too long. Can you say why the Puppets are even worse, or is it just a primal reaction?
Dia on 11/4/2013 at 01:09
Yes. I don't think I can even put it into words. I never replayed that part of the game, so strong was my aversion.
FenrisUlf on 11/4/2013 at 01:10
Quote Posted by jtr7
Interesting! You probably said that at some point, but I didn't see it, or it's been too long. Can you say why the Puppets are even worse, or is it just a primal reaction?
It was the AI, the cinematography, the whole setup of those scenes! OMFG! seeing that guy cross the doorway! I was really freaked. Then I calmed and saw nothing else.
I went down a hall and into a room and played around in it. searched some things for awhile. Then heard something. Peeked out around the corner and I saw something running towards me . A form. A shadowy figure. It runs toward me. I start to freak. Then it stops. It just stops on the edge of my sight and looks at me!
I totally freak out!
I run back in the room, heart pounding and pull out my sword. Getting ready to make a leap into the corridor. But its too late. THe thing runs up to me and starts hitting me. And THEN I see its face up close. I literally bolted backwards out of my chair!
Zombies...they are just unnerving and creepy, creating tension everywhere. The cradle...holy mother of god they are f-ing scary!
jtr7 on 11/4/2013 at 05:49
HAHAHAHA!
Also, flashbombs? Nah. Fire arrows. No one thinks of flashbombs. :sly:
thiefessa on 13/4/2013 at 19:56
Scary missions were not my favourite, I admit. If we're only having one then I won't feel sad about it.