Blue Sky on 21/9/2010 at 14:15
Quote Posted by Thirith
I don't think AAA titles automatically offer more longevity, especially as single player games. Something like
Dragon Age or
Fallout 3 may offer dozens of hours of gameplay, but your average shooter or action adventure doesn't.
I guess I was more referring to the developers being very aware of Thief's status, as it were, surely meaning that they're gonna try and do good with it. And a very short (by comparison) playing time doesn't quite sit with that in my mind.
Quote:
Having said that, though, with a game like
Thief that allows for a wide range of playing styles, I don't see how any estimate that just gives one number without any context means anything whatsoever.
Very true. Which is kinda odd why they were talking about playing time at all anyway, especially without any type of caveat...
d'Spair on 21/9/2010 at 21:39
Quote Posted by Blue Sky
I can't imagine that Eidos Montreal sat down and decided that Thief 4 would only be 10 hours long.
I can.
Queue on 22/9/2010 at 00:09
You know, my most recent play through of TDS was about 8 or 10 hours, give or take....and so was a recent game of Call of Duty. Of course, it was my third time through with both games, so I had a good idea what I was doing. So I don't know what to think, as the first time I played TDS it took me a good 24+ hours (and about 12+ hours for my first Call of Duty), or maybe even more, because I was really looking around.
Maybe games really are this short, and I just never noticed.
jtr7 on 22/9/2010 at 00:15
Quote Posted by jtr7
Well, if what we we're told about DX:HR's playthrough time holds true, and for T4 as well, then this is how long it takes a person well-versed in the game to run through it. With Speed Runners playing missions in times measured in less than a minute for some OMs, and having spent nearly 4-hours crawling carefully over and thoroughly exploring some individual maps myself, I'm more interested in how many missions there are.
:thumb:
negativeliberty on 22/9/2010 at 03:59
But then again if you read the original quote that's not what it says. It probably took me close to 10 hours to play almost each OM the first time, however I now still take my sweet time (somewhere up to 6h).
Still, I don't think when a dev tells a magazine that there will be around ten hours of play that he's talking about experienced players doing speedruns, because that would make no sense at all. The only possibility I can think of at the moment is that by saying such a thing, EM is trying not to "intimidate" newcomers, given that's the only audience they really have in mind. Although this might be far-fetched.
I'd be curious to know at how many hours the original games were 'rated' in previews and reviews.
jtr7 on 22/9/2010 at 06:26
I'm not allowed to use a qualifier in my sentence in this regard? I've heard four not-so-subtly different translations of the Deutsch to English so far, and that's after Stephane's comment was translated from French or English to Deutsch, so I'm not 100% sure what Stephane actually said and meant, especially when they were specific when they spoke for DX:HR.
Kin on 22/9/2010 at 06:56
The 10 hours supposed to be the game play time if you know exactly what to do?
Blue Sky on 22/9/2010 at 13:52
Quote Posted by d'Spair
I can.
Aw you're too cynical! It's almost like you're filled with...d'spair...
Anyway, I can but hope it's either a) a translation problem, or b) misreporting.
And to be honest, if I were those journalists and he'd said, "the game is going to be ten hours long", I would have said, "what, only ten hours? For a first time player?" and tried to clarify what he meant. Maybe that's just me though.
Alic on 22/9/2010 at 16:04
as long as the games good, im not too bothered about length. the game hitman 2 springs to mind- it was pretty long, but it bored me to death after a good few missions so i just quit
d'Spair on 22/9/2010 at 20:29
Quote Posted by Blue Sky
Aw you're too cynical! It's almost like you're filled with...d'spair...
No, I have just already seen the results of Eidos-Montreal's decision-making machine in action. Extraordinary marketing, too.