Supremcee on 9/9/2010 at 09:46
In my favorite German PC Gaming Magazine (
http://www.gamestar.de) "Gamestar" is an article where they visit Eidos Montreal to take a look at DEUS EX: Human Revolution. At the beginning of the article they discribe how the studio works and then they say that there hangs a Thief 4 story/timetable around. The studiochef Stephane D'Astous explains how they work with this and says that Thief 4 will be about 10h long.
This sound very short for a thief game....what do you think? or does it only mean the story is about 10h long without the actual gameplay?
greetings from Germany/Switzerland
kabatta on 9/9/2010 at 10:01
So when will we be gathering to form a lynch mob?
Kin on 9/9/2010 at 11:26
If all the rest is good (including a perfect SDK) i don't care......much.
Ostriig on 9/9/2010 at 11:48
DX:HR was just recently suggested to be 20-35 hours long, so don't hit your flip-out buttons just yet. Also, might be useful if you could put up a scan of the page or a transcript of the paragraph for the rest of us too.
Supremcee on 9/9/2010 at 13:24
Quote Posted by Ostriig
DX:HR was just recently suggested to be 20-35 hours long, so don't hit your flip-out buttons just yet. Also, might be useful if you could put up a scan of the page or a transcript of the paragraph for the rest of us too.
think the DeusEx length doesn't matter.....
€: will post the article tomorrow....too busy now
jtr7 on 9/9/2010 at 23:05
Well, if what we we're told about DX:HR's playthrough time holds true, and for T4 as well, then this is how long it takes a person well-versed in the game to run through it. With Speed Runners playing missions in times measured in less than a minute for some OMs, and having spent nearly 4-hours crawling carefully over and thoroughly exploring some individual maps myself, I'm more interested in how many missions there are.
Queue on 10/9/2010 at 00:33
It's most likely a 10 hour script if timed out, which could translate into Go-knows-how-long for actually game play. 30+ hours?
jtr7 on 10/9/2010 at 07:55
That's...pretty unusual, innit?
Brian The Dog on 10/9/2010 at 22:09
Yes, normally RPGs are the only games with scripts that long. Maybe it's the story-boarding that's 10hr long? As in, if it's a GTA-style city then the main quests take 10hr, but there's loads of side-missions with their own maps (a bit like in Vampire the Masquerade: Bloodlines) that take another 10-20 hours and give you more loot.
10hr would be very short, even for a modern game.
jtr7 on 10/9/2010 at 23:25
Has anybody else laid their eyes on the actual article?