S Bodi on 4/6/2004 at 22:20
..the (
http://members.home.nl/m.r.visser/DXIW_Sound_Drone_v1.0_BETA.exe) DXIW sound tool is pretty good for T3, also can't inject sound files tho
in the registry just have the following string value
HKEY_LOCAL_MACHINE\SOFTWARE\DXIW Sound Drone\SchemaMetafile PATH
point to your ..\Content\T3\Sounds\ directory rather than DXIW's sound directory
EomerThief on 4/6/2004 at 22:43
I'd like to request a tweak where Garrett holds the blackjack up until you let the 'Attack' key go, the way he did in the first two games.
ZylonBane on 4/6/2004 at 23:08
I was just looking at the motion files last night trying to figure out the same thing. Didn't really put a lot of time into it.
Eep on 5/6/2004 at 01:05
OK, I replaced the mechanicaleye_activate and pu_loot (pickup loot) sounds with a silent-idle mech eye activation (no annoying hum when activated) and old-style loot pickup (ala Thief 2) by changing the names of the appropriate sound names in the ..CONTENT\T3\Sounds\SchemaMetafile_HardDrive.csc file with a hex editor. Just search for the sound names (should be 2 of each) and replace it with the included WAVs' names (or rename them--but don't add any more characters to the CSC file or it may screw up) and put the WAVs in the same directory.
This technique, until we get a sound injector, should work for any sound.
(
http://tnlc.com/eep/thief/t3soundfix.zip) Thief 3 Soundfix (131K)
Oops...had to convert Thief 2's loot pickup sound to PCM 16-bit mono format because otherwise Thief 3 couldn't play it as IMA ADPCM 4-bit format. Doh!
OK, this is getting annoying. Thief 3 still isn't playing the loot pickup WAV even as the same format as the extracted pu_loot.wav (via DXIW Sound Drone)! Both WAVs are the EXACT same format so I don't understand why Thief 3 won't play the "new" one... So then I tried making it the exact same format as mechanicaleye_activate.wav but STILL it won't play. :erg:
herechickychick on 5/6/2004 at 01:25
You can't change these codes in notepad?
One of the most annoying things in this game is that mechanical eye hum and I don't know how to use this hex editor to change it. Can you offer more assistance?
Eep on 5/6/2004 at 01:30
A hex editor allows editing a file (not just text) in hexadecimal format. A standard text editor (like Notepad) won't suffice. I use (
http://www.ultraedit.com/) UltraEdit but any hex editor will do. (
http://google.com/) Google is your friend. :D
herechickychick on 5/6/2004 at 01:37
OK, got the Hex Editor you recommended...but I really don't know how the heck to find the sounds in here let along change them.
Eep on 5/6/2004 at 01:41
F3 (search) is your friend, too. ;) Re-read my first post about how to do it... Someone else posted a while back about hex editing the sound names in order to have them not play, so that person's instructions will work too, but the only difference is you have replacement sounds which Thief 3 uses instead (since the renamed ones aren't in the CSC file).
S Bodi on 5/6/2004 at 01:52
I use (
www.winhex.com) winhex
but thats just cos i have a rego off my brother
pretty good, lots of nice features
i think unregistered is pretty useless cos it limits file sizes or something
tantoedge on 5/6/2004 at 03:22
I REACHED THE END OF THE THREAD!!!!
I've read every post here!
My Thief experience can only get better from here.
Now I remember what this community was all about.
Love conquers all, hehehe!