NoCoolAlias on 27/5/2004 at 23:23
Here's how to make "S" bind to "Walk forward" and "W" to "Run forward" (plus change "X" to "Walk backwards" and "F" to "Crouch") :
Open "C:My Documents\Thief - Deadly Shadows\SaveGames\User Options\options.ini"
The key is the "MoveForwardBackward" command.
By default, the keys are set as follows:
S=MoveForwardBackward -1.000000
W=MoveForwardBackward 1.000000
To match the original Thief bindings, do
S=MoveForwardBackward 0.500000
W=MoveForwardBackward 1.000000
X=MoveForwardBackward -1.000000
And since "X" was the default "Crouch" key, you'll probably need to change F to
F=Crouch
The animations do work correctly. However, the "Creep" and "Walk" keys ("Ctrl" and "Shift" by default) are a little odd: they do not multiply the speed by a fraction, they directly change it to a new one.
So with the new bindings, "S" and "Shift+S" are exactly the same speed (1/2 speed), and "Ctrl+S" and "Ctrl+W" are both the same speed (1/3 speed)
Mentalepsy on 28/5/2004 at 00:19
Good information here :cheeky:
I may play with the animation file some more- there's a couple things that I'd like to do, if I can figure out how.
I found a controller option in default.ini called "Vibration" that defaults to 1. I guess this is for force feedback controllers, which most PC users probably aren't using. Changing it to 0 seems to boost performance slightly; then again, maybe I'm seeing things.
Also, under Flesh, there's LightIntensityTolerance and ShadowIntensityTolerance, with some comments about performance and the mention of a "bug." I played with this a little, but I didn't notice anything; thought somebody might be interested.
Anybody figured out what T3UISoup.ini is for?
gga_nate on 28/5/2004 at 01:02
I need some performance enhancements. I'd like to see any besides the basic graphical options in the menu. Anyone know of any?
Mentalepsy on 28/5/2004 at 01:37
Quote Posted by gga_nate
I need some performance enhancements. I'd like to see any besides the basic graphical options in the menu. Anyone know of any?
Unfortunately I haven't found much that seems to affect my performance.
Try the following in default.ini:
1) Change BodyAwarenessMode to 0.
2) Change Vibration to 0.
3) Change LightIntensityTolerance to 10 and ShadowIntensityTolerance to 30. There's apparently some kind of bug associated with this that may or may not still be around. If you have problems, set them both back to zero.
These
may help a little, I'm not sure. If you notice anything, post it here. I'll see if I can find some more stuff in these ini files.
Mentalepsy on 28/5/2004 at 03:20
Quote Posted by gga_nate
I need some performance enhancements. I'd like to see any besides the basic graphical options in the menu. Anyone know of any?
Well, in default.ini there are some options under [D3DDrv.D3DRenderDevice] you could try turning off: HighDetailActors, TripleBuffering, etc. I didn't see a bit of difference performance-wise on my system by changing these options, so I don't know if it's a CPU bottleneck, or if these options just don't do anything, or what. Try it and see.
You could also try increasing CacheSizeMegs under
[Engine.GameEngine] from 1 to 2, 4, 8, etc. It seems that I get slightly better performance at 4 than I did at 1. Increasing it too high won't help any more, though, and might even make it run slower.
Snowmit on 28/5/2004 at 03:41
Quote Posted by Mentalepsy
Anybody figured out what T3UISoup.ini is for?
I would guess that it somehow controls the smoky fog stuff that swims behind the menus and so on when you're changing options, looking at briefing and such. Mind, I haven't played with it at all.
Hidden_7 on 28/5/2004 at 03:55
Quote Posted by NoCoolAlias
Here's how to make "S" bind to "Walk forward" and "W" to "Run forward" (plus change "X" to "Walk backwards" and "F" to "Crouch") :
Open "C:My Documents\Thief - Deadly Shadows\SaveGames\User Options\options.ini"
The key is the "MoveForwardBackward" command.
By default, the keys are set as follows:
S=MoveForwardBackward -1.000000
W=MoveForwardBackward 1.000000
To match the original Thief bindings, do
S=MoveForwardBackward 0.500000
W=MoveForwardBackward 1.000000
X=MoveForwardBackward -1.000000
And since "X" was the default "Crouch" key, you'll probably need to change F to
F=CrouchThe animations
do work correctly. However, the "Creep" and "Walk" keys ("Ctrl" and "Shift" by default) are a little odd: they do
not multiply the speed by a fraction, they directly change it to a new one.
So with the new bindings, "S" and "Shift+S" are exactly the same speed (1/2 speed), and "Ctrl+S" and "Ctrl+W" are both the same speed (1/3 speed)
I wonder, is there anyway to change WHAT speed those keys set you too? My thinking is that with a little tweaking would it be possible to have a walk forward key, and a modifier for running, with another one for creeping? Cause that's my favorite Thief set up as all, I even find it hard to go back and play 1/Gold because I got so used to it for II
Ozymandias on 28/5/2004 at 03:55
This may have already been said, but after disabling VSYNC, my framerate trippled from 30 to 90 fps with all settings on medium. (using a laptop) Thought this was worthy enough to share for laptop users at least, although Thief 3 already has decent performance without any tweaks.
bob on 28/5/2004 at 04:18
Body Awareness Setting:
I found that I did get a boost in framerate, however my lighting got worse. Started having the light flickering problem some ppl are having. I have an ATI 9600XT incase you are wondering.
Head Bob:
If you do the same thing for backward 1-6, you will get rid of head bob going backwards too. I tried it for left and right, but it didnt do anything. I have a feeling the foward and backward might work for crouching aswell but havent tried it.
I really wish the first-person camera was like a normal FPS. Realistically you arent going to experience any "head bob", your head/eyes/whatever compensate for your body's movement. This is one area where developers need to stop striving for realism, they already had it in Wolfenstein 3D. :tsktsk:
herechickychick on 28/5/2004 at 05:01
nevermind, figured it out