Mentalepsy on 1/6/2004 at 12:05
Quote Posted by cornbolish
PLEASE PLEASEEEEE!!! Fix garrets attack animations, their different for firstperson and thirdperson, and the firstperson shadow of the attackanimation is terrible :(
So I'm not the only one that hates this?
I've tried to fix it, but the best I've been able to do is for him to whip both of his arms around instead of just one. If I could get it to use the same animation for third and first person, it should work, but everything I've tried causes a problem. I haven't looked at it for a few days, so maybe I'll try again today.
If you're in third-person mode and switch to first, and hit Attack just before the camera stops moving, you can see what it'd look like in first-person mode with the third-person animation- your view jostles a bit as your head moves. That might be annoying, but until I play like that I won't really know.
Mentalepsy on 1/6/2004 at 12:07
Quote Posted by Omega
Because it stops the creation of this annoying underline when you read the text and you move your cursor over the text which isn't a hyperlink.
Oh, I see.
I'll change that now. What browser are you using?
Nupraptor on 1/6/2004 at 12:18
Would it be possible to edit the loading screens' backgrounds? I wish to remove that ass-ugly picture of Garrett. Is it an overlay that's placed over the screencapture for the level, or would I have to edit each individual background image?
Mr. K. on 1/6/2004 at 12:22
Yes, the loading screens are actually several texture layers pasted toghether, and Garrett's face is one of themm. Edit or delete it and he should be gone.
Look for the layer on one of the T3 texture folders, it's a .dds
Cobaalt on 1/6/2004 at 12:28
Are you sure of it Mr.K?
I edited the loading textures and I found the face in each loading screen....
(I run the Demo verion.)
Dareczek on 1/6/2004 at 12:29
Quote Posted by BlackThief
has anyone found the file of the title-menu background yet ?
it would be great to change this to the old thief1 background ! :cheeky:
thief3\CONTENT\T3\VideoTextures
LoopTop_01_engl_none_30
Mr. K. on 1/6/2004 at 12:34
Quote Posted by Cobaalt
Are you sure of it Mr.K?
I edited the loading textures and I found the face in each loading screen....
(I run the Demo verion.)
The textures are there and you have different ones for each mission so i'd guess that's what they're there for. Might have guessed wrong, though.
Mentalepsy on 1/6/2004 at 12:47
Quote Posted by Jewels
How can I get rid of the "blackjack", "flashbomb", etc word from my HUD? I would stilll ike to keep the actual number displaying the arrows if possible.
No sweat. Open T3UI.ini and find the [ItemCycleWindow]. Comment out the line "ItemDescWindow=ItemDescWindow" (put a ; in front of it). Then find the [WeaponCycleWindow] and comment out "ItemDescWindow=WeaponDescWindow."
Nupraptor on 1/6/2004 at 12:55
Looks like his face is present on each loading screen. While annoying, at least I can remove it now. Thanks.
I'm going to try and replace it with a picture of Garrett's face from the Thief 2/Thief Gold cover (whichever looks best). Failing that, I'll just black it out.
If anyone could provide me with some extremely high-res scans of the covers for the first two games, it'd be extremely appreciated. And if anyone would like copies of the .dds files after I'm done, I'll be glad to oblige.
_gotcha_ on 1/6/2004 at 12:55
Quote Posted by Mentalepsy
No sweat. Open T3UI.ini and find the [ItemCycleWindow]. Comment out the line "ItemDescWindow=ItemDescWindow" (put a ; in front of it). Then find the [WeaponCycleWindow] and comment out "ItemDescWindow=WeaponDescWindow."
and the number that shows the amount of arrows you have after choosing? do you know which string that is, I have been looking all over for it?
thanks