Mentalepsy on 31/5/2004 at 17:37
Quote Posted by Springheel
Can someone do me a big favour, and tell me what the last three lines are in the default.ini file BEFORE making changes to the helptext? I made that change before making my backup, and I'd like to have the option of running the virgin settings. Thanks in advance.
Here you go:
Code:
ScrollRate=8000
QuoteScrollRate=10000
NumLinesToChoose=16
SlyFoxx on 31/5/2004 at 19:14
@Mentalepsy...
Who are you? :) I'm glad you stopped by. :thumb:
I have not yet tweeked the game fully to my liking but getting rid of the head bob and slowing down my mouse speed ( to=30) has helped a lot. Just started the first real mission. I won't go very far in the game until I have had a real chance to digest all the current findings.
I'm amazed at how much has been discovered so quickly. Thanks to you and all the others who have helped make T3 a little bit more like "our" game.
:sly:
Fallen+Keeper on 31/5/2004 at 19:35
Heh, friends, I'll be blind or something, but I cannot find frob color line in default.ini. Any hint? Thx
Mentalepsy on 31/5/2004 at 19:55
Quote Posted by SlyFoxx
@Mentalepsy...
Who are you? :) I'm glad you stopped by. :thumb:
I'm just a guy who likes Thief. :cheeky:
I can't take too much credit here, I've only contributed a few of these tweaks, and they were pretty simple ones. Every little bit helps, though.
Quote:
I'm amazed at how much has been discovered so quickly. Thanks to you and all the others who have helped make T3 a little bit more like "our" game.
I'm glad you're getting some use out of us. It's feeling more and more like Thief all the time.
Mentalepsy on 31/5/2004 at 20:06
Quote Posted by Fallen+Keeper
Heh, friends, I'll be blind or something, but I cannot find frob color line in default.ini. Any hint? Thx
Are you talking about changing the color of Myagi's frob? You have to do that in the patch program.
Mentalepsy on 31/5/2004 at 20:38
Here are a few more eye tweaks. Open default.ini and find [MechEyeOverlay].
You can change the tint of the lens by adjusting Tint_R, Tint_G, and Tint_B. They range from 0 to 1. (
http://img7.imageshack.us/my.php?loc=img7&image=redeye.jpg) Here's an example of a red lens tint, which I think actually looks pretty cool. I'm happy with the default sepia tint myself, but I thought some people might want to play with different colors.
You can also raise or lower the amount of static on the display by adjusting the NoiseMin and NoiseMax values.
And, as LittleFlower brought up on another thread, adjusting the Gamma will increase or decrease the "night vision" effect of the eye zoom. To disable night vision completely, set it to 1.0. This will essentially eliminate the visual static, however.
_gotcha_ on 31/5/2004 at 21:30
I like a tiny bit of arrow trail (to find them back :cheeky: ). It is possible to replace the hideous blue trails with a weak small yellowish trail which is much less obtrusive.
this info is based on this thread (thanks keeper_Silvas) (
http://forums.ionstorm.com/index.ph...ic=210800&st=60) http://forums.ionstorm.com/index.ph...ic=210800&st=60
1 - download the free hex editor (
http://www.chmaas.handshake.de/delphi/freeware/xvi32/xvi32.htm#download) XVI.
2 - make a backup of the file ..\CONTENT\T3\Maps\Kernel_GFXALL.ibt
3 - Load the file Kernel_GFXALL.ibt in XVI
4 - do a search for the name "swooshc01" (which is the bitmap name with the arrow trail)
5 - highlight the first letter: 's'
6 - click on the menu "tools" and choose "bit manipulation", put a check mark for bit nr 7
7 - the name should now read "ówooshc01"
8 - save the file
9 - download this file (right click save): (
http://www.planet.nl/~jette073/gotcha/img/swooshc01.dds) swooshc01.dds
and place it in ..\CONTENT\T3\PCTextures\DynamicallyLoaded\
if you want a different trail let me know but you are also welcome to try a bit of editing in Adobe Photoshop.
And remember, the expert thief does not kill... :devil:
_gotcha_ on 31/5/2004 at 21:36
Does somebody where to find the display of the number that is shown with the weapons, e.g. "12" arrows. Too big and ugly blue... I tried to find it in T3UI.ini ...