Mr. K. on 31/5/2004 at 03:33
You got a point there.
xiev on 31/5/2004 at 04:00
I failed to mention that default.ini was marked as read-only during my testing, so I'm still gonna continue to dink around until i find something else :erg:
Thanks for the suggestion though, Mr. K :)
Mentalepsy on 31/5/2004 at 04:14
Wow! Miyagi, this is great. For me, the atomic blue frob and the atomic blue interface were the two single most un-Thieflike aspects of the game. We got rid of the latter, and now you've gotten rid of the former. In fact, when you said the new frob was more Thief 1-style, I thought you meant you just changed the color from blue to dull white or something (which would still be an improvement, I think), but this is really good. I particularly enjoy no longer seeing a loaf of bread light up as if it were made of metal. Thanks!
Regarding the removal of the lockpick interface, my first reaction was "Uh, why would you want to do that?" Then I thought for a moment and realized that it would mean trying to pick the lock by hearing alone, and that that might actually be
fun... :ebil: I'll definitely give it a try...
Again, I need someone to host these tweaks on their webspace for me. I can't add any more to the opening post (20,000 character limit).
Quote Posted by Mr. K.
For subtle blue frob, i guess try 0.01 0.01 0.05 or something like that. I'm just fed up with the blue colour in the game. Everything's bloody blue.
Not anymore :cheeky:
revelation2k on 31/5/2004 at 05:16
Figured it out! To kill the lockpick hud:
In T3UI.ini, under the section [LockPickHUDWindow]:
Scale_X=1.0
Scale_Y=1.0
Scale_Z=1.0
change to
Scale_X=0.0
Scale_Y=0.0
Scale_Z=0.0
Make sure you comment the following line out:
ChildWindow_8=T3UILights.ini:LockpickLight1
so that it looks like this
;ChildWindow_8=T3UILights.ini:LockpickLight1
Enjoy!
Eep on 31/5/2004 at 05:43
Why doesn't this website or thief-the-circle.com host the tweaks, since there's already a (
http://www.ttlg.com/forums/showthread.php?s=&threadid=75031) tweak FAQ for the previous Thiefs?
Just split it up into 2 (or more) forum posts with a table of contents linking to the various sections (like the FAQ). That way you can expand it as much as you want--each topic gets its own post.
I'll offer to host the T3 tweaks if that doesn't pan out, but I don't see why it wouldn't.
Quote Posted by Mentalepsy
Again, I need someone to host these tweaks on their webspace for me. I can't add any more to the opening post (20,000 character limit).
Obfuscator on 31/5/2004 at 06:03
Myagi, Mr. K, you're both my heros. The dreaded Atomic frob is vanguished, and I can now enjoy the game. I like your color settings Mr. K, though I'm wondering if it is possible to make the shader more or less fully transparent, but full-bright the frobbed object. Thanks for all your hard work everyone!
Avalon on 31/5/2004 at 06:06
Quote Posted by xiev
Seems that there is an issue with modifying the [difficulty] field in the default.ini
I attempted to modify the visual and auditory acuity settings to make the game even more difficult after beating it, but the changes will not stick. I first noticed this when playing through the first real level (ie. not the training level) and upon rezoning back into the front portion of the map, it seemed to me that the guards had reverted back to their initial settings. I did some further testing by reducing their senses to 0.0 and porting back in and found that the same thing occured, they had recovered their abilities.
I really cannot find what might be causing this to happen, so thought I'd put it here to see if anyone else has been experimenting with this.
Yeah, I have the same issue. Sort of. The changes work fine in the first two missions but none of the others. Doesn't matter if I set them higher or lower, no go. Read-only didn't change it.
Also, the health meter always-visible thing didn't work. :(
revelation2k on 31/5/2004 at 06:12
To get rid of the 'Nothing' messages for both items and weapons, open the UI.sch (in content\T3\Books\English\String_Tags)
For items, search for the section titled T_ItemCycleNoItem, and under it you should see
lang_english 2004-02-29 21:48:00 "Nothing"
replace with
lang_english 2004-02-29 21:48:00 " "
For weapons, go to the section right below, T_WeaponCycleNoWeapon, and you should see
lang_english 2004-02-29 21:48:00 "Nothing"
replace with
lang_english 2004-02-29 21:48:00 " "
Additionally, the section under T_WeaponCycleNoWeapon is T_LootPickupLoot, where you can remove the words "Loot:" that precede in the message of amount of loot stolen.
Ghost Shell on 31/5/2004 at 06:16
Quote Posted by revelation2k
To get rid of the 'Nothing' messages for both items and weapons, open the UI.sch (in content\T3\Books\English\String_Tags)
For items, search for the section titled T_ItemCycleNoItem, and under it you should see
lang_english 2004-02-29 21:48:00 "Nothing"
replace with
lang_english 2004-02-29 21:48:00 " "
For weapons, go to the section right below, T_WeaponCycleNoWeapon, and you should see
lang_english 2004-02-29 21:48:00 "Nothing"
replace with
lang_english 2004-02-29 21:48:00 " "
Additionally, the section under T_WeaponCycleNoWeapon is T_LootPickupLoot, where you can remove the words "Loot:" that precede in the message of amount of loot stolen.
awesome!! Thank you. All that is left is disabling arrow trails, and I'll be a happy camper.
Shadow on 31/5/2004 at 06:22
How do you use the T3 patcher by Myagi? When I double-click the .exe it comes up with
"T3 Patcher by Myagi"
"Press any key"
and when I press any key it closes. How do I use it?