Mr. K. on 30/5/2004 at 20:37
Quote Posted by Myagi
Alright, I made a patch program. Aside from the frob highlight it can also enable/disable loot percentage. Non of these are thuroughly tested, they could affect things in the game they shouldn't, but I think it's pretty unlikely.
Since I really can't control what rendering modes the game uses to render the frob highlight, it limits what I can do with the shader. Just in case ppl wonder why I didn't do it exactly as it worked in the old games.
I just need some place to upload it now, if someone can host it let me know.
(it's just 76k)
Myagi, could you email me that file? I'd like to try it out and i could do a bit of hosting, set up an ed2k or a bt link or something. I think my email address is in my profile or something.
kookoo on 30/5/2004 at 20:44
Quote Posted by revelation2k
No problem :)
Right now I am trying to get rid of the lockpick HUD that shows up when picking a lock, but I just can't get rid of all of it. Has anyone tried this yet?
You need to alter menus from [LockPickHUDWindow] to [LockPickHUDStageWindow6],
and change these options from them all:
Scale_X=x.x
Scale_Y=x.x
Scale_Z=x.x
to:
Scale_X=0
Scale_Y=0
Scale_Z=0
I'm guessing there's an easier way too but this should do the trick.
Nanol on 30/5/2004 at 21:07
Quote Posted by trouble_dart
Ok, I cannot STAND the Papyrus font
Yeah I've been playing around with Papyrus too - for some reason it's not anti aliased, but Goblin is. Applying a smooth to it in your favourite paint package actually doesn't do that much either, I think a rewritten font is needed.
Eep on 30/5/2004 at 21:28
That link doesn't work...
Mr. K. on 30/5/2004 at 21:35
The link does work, tested by several people. Try again, my bandwidth isn't all that great, might have timed you out. If you still have trouble it can be emailed.
Obfuscator on 30/5/2004 at 21:42
The Atomic Frob fix link posted by Mr. K works, though as he says, the bandwidth is a bit low. My question is this: Would it be possible to make a fix like that for the demo? Frankly, atomic frobbing is pretty much a deal breaker for me and Thief III. I will never ever buy the game if I can't get frobbing to look half-way decent, so I'd like to see what the fix would do by testing it in the demo. That said, if it's not feasable, I'd love to see screenshots of frobbing from anyone who uses the fix in the full game. Thanks for your hard work Myagi and your hosting Mr. K!
Mr. K. on 30/5/2004 at 21:53
Myagi is working on the demo version, i just sent him the exe. Looking forward to it!
_gotcha_ on 30/5/2004 at 22:00
you can add scaling to make the HUD less obtrusive by adding
Scale_X=0.7
Scale_Y=0.7
Scale_Z=0.7
to almost all windows in T3UI.ini, weaponcyclewindow, itemcyclewindow etc