Psychomorph on 15/4/2012 at 03:26
Any chance to get this back online?
Or if not, does anybody know how to minimize the 1st person idle breathing view bob?
LEGION669 on 6/7/2019 at 20:06
Hi,
I would like to know if it´s by simple value-change somewhere possible, to turn headbob around, so that it´s stronger while sneaking/crouching and less while running, like in the original Thiefs?
Stefan_Key on 7/7/2019 at 21:52
Quote Posted by LEGION669
Hi,
I would like to know if it´s by simple value-change somewhere possible, to turn headbob around, so that it´s stronger while sneaking/crouching and less while running, like in the original Thiefs?
Have you tried Sneaky Upgrade ?
(
https://www.ttlg.com/forums/showthread.php?t=138607)
LEGION669 on 8/7/2019 at 03:45
Yeah, I´m using it, but you have there only headbob-factor to change.
snobel on 8/7/2019 at 07:10
The SU headbob tweak could do with some improvement. Having a separate value for crouching would be easy, making it apply to creeping too would be harder. The main issue with the headbob tweak is that lowering the value will slow down your footsteps until they disappear, which makes the tweak useless for completely removing headbob. If I get around to looking at that, I'll consider adding a separate value for crouch/creep too.
If you want to manually set different values for crouching and non-crouching, first set the headbob tweak value to 1.0, otherwise manual edits would be ignored. If you have the MP Gameplay mod active, then change the value on the MP Tweak Overrides page.
Then you need to edit a bunch of values in the T3PlayerAnims.ini file. Because some mods override that file, make sure you edit the active one. So if you have the Garrett animations mod active, find it at C:\ProgramData\Thief 3 Sneaky Upgrade\Installed Mods\Garrett Animation Tweaks\System. If you don't, but you have MP Gameplay active, find it at C:\ProgramData\Thief 3 Sneaky Upgrade\Installed Mods\Minimalist Project\Gameplay\System. Otherwise, edit the one in the game install. Better make a backup first...
You need to change the Speed value in a lot of the sections in that file. The SU value is a factor but since all the original values are 1, the factor becomes the value. So if you've found, say, that a SU tweak value of 0.8 is alright except for crouch, then change the value to 0.8 in the following sections: Forward<N>, Backward<N>, Left<N>, Right<N>, PSForward<N>, PSBackward<N>, PSLeft<N> and PSRight<N>, where <N> is a number, 1-6. If you want to also customize the crouch values, the sections are CrouchForward<N>, CrouchBackward<N>, CrouchLeft<N> and CrouchRight<N>, where <N> is 1-2.
LEGION669 on 11/7/2019 at 01:02
Thank you, snobel!
Quote Posted by snobel
The main issue with the headbob tweak is that lowering the value will slow down your footsteps until they disappear, which makes the tweak useless for completely removing headbob.
Yes, the speed-values just change the amount of footsteps and therefore the frequency of the headbobs. I would love to increase the intensity of a single bob on slower movement. Different values for creep, walk and run. But I guess that´s somewhere hardcoded or very well hidden. :/