Thief 3 Gold - Public beta test (TDS Spoilers ahead, obviously!) - by Beleg Cúthalion
snobel on 21/7/2014 at 09:00
This is what the configuration tool will look like:
Inline Image:
https://copy.com/mfa9hQwm2nu2As you can see it's pretty basic but ought to be somewhat better than manual editing...
Beleg, do you have any comments regarding the T3G options?
bikerdude on 21/7/2014 at 10:19
Quote Posted by Beleg Cúthalion
the map package can go 1.0 soon. It will be provided as an FMSel-ready FM
Quote Posted by snobel
This is what the configuration tool will look like:
Thanks guys, looking forward to it.
Beleg Cúthalion on 21/7/2014 at 22:02
Looks great! Strictly speaking, though, the Widow Moira fix affects all difficulty levels, it's just that only on EXPERT the loot percentage comes into play.
By the way, I'm still working on the Seaside Mansion aftermath. If you kill the widow and take the inheritance, Curtis shows up to beat Garrett but the revenge letter written by Edwina isn't there (it probably is in vanilla TDS but I wrote a script to avoid that). What doesn't work yet, IIRC, is the actual vine loot and thank-you letter being placed inside Garrett's apartment if he was nice to her.
snobel on 22/7/2014 at 06:06
OK, thanks. I'll change the text so that it's clear.
New Horizon on 22/7/2014 at 11:57
Lovely. Sorry I wasn't any help getting the Minimalist Changes in there, but any memory I had of how I did all that stuff has long since left me. :) Hope it all works out and I'm looking forward to playing it.
snobel on 22/7/2014 at 14:57
No worries... As far as my own testing goes it's turned out OK - hopefully the first beta won't prove me wrong. :)
Beleg Cúthalion on 26/7/2014 at 13:16
As a side note: If the developer comments on the trigger script elements are correct, the vintage vine loot reward when being nice to the widow would only appear if you brought her all three bottles from the kitchen. The reason is that the script which takes note of the player bringing her wine should only fire if all linked objects (i.e. the three bottles from the kitchen) are in her rotunda at the end of the mission. I don't know if this was the reason for the reward not appearing in my latest tests, but I've changed the script to work differently and hopefully it works when I do another test tonight.
Edit: Aaaand it's on its way!
New Horizon on 27/7/2014 at 12:01
Quote Posted by snobel
No worries... As far as my own testing goes it's turned out OK - hopefully the first beta won't prove me wrong. :)
Let me know. I'll gladly test it out.
lowenz on 27/7/2014 at 19:46
Quote Posted by New Horizon
Lovely
Me
Want
That
NOW!
:D