Code:
[DX9_BUFFER_DETECTION]
DisableINTZ=0
PreserveDepthBuffer=1
PreserveDepthBufferIndex=0
UseAspectRatioHeuristics=1
[GENERAL]
ClockFormat=0
CurrentPresetPath=E:\Thief - Deadly Shadows\System\RS4.ini
EffectSearchPaths=C:\ReShade 4\Shaders
FPSPosition=1
NewVariableUI=0
NoDebugInfo=0
NoFontScaling=1
NoReloadOnInit=0
PerformanceMode=1
PreprocessorDefinitions=RESHADE_DEPTH_LINEARIZATION_FAR_PLANE=1000,RESHADE_DEPTH_INPUT_IS_UPSIDE_DOWN=0,RESHADE_DEPTH_INPUT_IS_REVERSED=0,RESHADE_DEPTH_INPUT_IS_LOGARITHMIC=0,RESHADE_DEPTH_MULTIPLIER=2
PresetTransitionDelay=1000
SaveWindowState=0
ScreenshotFormat=1
ScreenshotIncludePreset=0
ScreenshotPath=
ScreenshotSaveBefore=0
ScreenshotSaveUI=0
ShowClock=0
ShowFPS=1
ShowFrameTime=0
ShowScreenshotMessage=1
TextureSearchPaths=C:\ReShade 4\Textures
TutorialProgress=4
[INPUT]
ForceShortcutModifiers=1
InputProcessing=2
KeyEffects=35,0,0,0
KeyMenu=36,0,0,0
KeyNextPreset=0,0,0,0
KeyPreviousPreset=0,0,0,0
KeyReload=0,0,0,0
KeyScreenshot=44,0,0,0
[STYLE]
Alpha=1.000000
ChildRounding=0.000000
ColFPSText=1.000000,1.000000,0.784314,1.000000
EditorFont=
EditorFontSize=13
EditorStyleIndex=0
Font=
FontSize=13
FPSScale=1.000000
FrameRounding=0.000000
GrabRounding=0.000000
PopupRounding=0.000000
ScrollbarRounding=0.000000
StyleIndex=2
TabRounding=4.000000
WindowRounding=0.000000
Code:
PreprocessorDefinitions=
Techniques=PPFXSSDO,FXAA
TechniqueSorting=DisplayDepth,PPFXSSDO,DELC_Sharpen,FXAA,PPFXBloom,EyeAdaption,MXAO,PerfectPerspective,FilmGrain,FilmGrain2,PPFX_Godrays,HDR,LeiFx_Tech,AdaptiveFog,ChromaticAberration,FilmicPass,Mode1,FilmicAnamorphSharpen,Bloom,AdaptiveSharpen,ADOF,MotionBlur,Mode2,Mode3,ASCII,GaussianBlur,AmbientLight,Lightroom,AspectRatioPS,GlitchB,HQ4X,HighPassSharp,HSLShift,Border,BloomAndLensFlares,Layer,Cartoon,SSR,Chromakey,ReflectiveBumpmapping,LevelsPlus,CA,Tint,Levels,LightDoF_AutoFocus,LightDoF_Far,LightDoF_Near,LumaSharpen,LUT,CinematicDOF,MagicBloom,LiftGammaGain,SMAA,MultiLUT,Before,Monochrome,Nightvision,StageDepth,Clarity,ColorMatrix,After,SurfaceBlur,Colourfulness,Nostalgia,Technicolor2,AdvancedCRT,Technicolor,Curves,Tonemap,TiltShift,Daltonize,TriDither,UIDetect_Before,UIDetect,Deband,UIDetect_After,UIMask_Bottom,UIMask_Top,KNearestNeighbors,Vibrance,Vignette,Depth3D,NonLocalMeans,DepthHaze,RingDOF,MagicDOF,GP65CJ042DOF,MatsoDOF,MartyMcFlyDOF,DPX,Emphasize
[FXAA.fx]
EdgeThreshold=0.125000
EdgeThresholdMin=0.000000
Subpix=0.250000
[PPFX_SSDO.fx]
pSSDOAmount=1.000000
pSSDOAngleThreshold=0.400000
pSSDOBounceLOD=0
pSSDOBounceMultiplier=0.000000
pSSDOBounceSaturation=0.100000
pSSDODebugMode=0
pSSDOFadeEnd=1.000000
pSSDOFadeStart=0.900000
pSSDOFilterRadius=4.000000
pSSDOIntensity=2.000003
pSSDOSampleAmount=16
pSSDOSampleRange=20.000017
pSSDOSourceLOD=0