Akven on 18/2/2020 at 18:43
Global Test. 99% is ready. Not everything is perfect, but this is a long process of polishin
(
https://mega.nz/#!ZttH2aaR!uCJCkRDAZb-lSP1v430OV30eYvhYweALyyIIlWymM50)
I put files in this folders:
Content of the MatLib folder to
c:\ProgramData\Thief 3 Sneaky Upgrade\Installed Mods\Collective Texture Pack\Textures\Content\T3\MatLib\DynamicallyLoaded\
Content of the Textures folder to
c:\ProgramData\Thief 3 Sneaky Upgrade\Installed Mods\Collective Texture Pack\Textures\Content\T3\PCTextures\DynamicallyLoaded\
Content of the Menu folder
c:\ProgramData\Thief 3 Sneaky Upgrade\Installed Mods\Collective Texture Pack\Menu & Loading Screens\Content\T3\PCTextures\DynamicallyLoaded\
You could use any folder in Sneaky Upgrade, I just used this ones
Feel free to contribute bugs, impressions and screenshots of the most changed places
=============
Known Issues:
For some reason on my computer menu hangs when I go to the options and scroll down to audio settings.
And loading times are much slower
Estel Randir on 23/2/2020 at 04:57
Quote Posted by Akven
Global Test. 99% is ready. Not everything is perfect, but this is a long process of polishin
(
https://mega.nz/#!ZttH2aaR!uCJCkRDAZb-lSP1v430OV30eYvhYweALyyIIlWymM50)
I put files in this folders:
Content of the MatLib folder to
c:\ProgramData\Thief 3 Sneaky Upgrade\Installed Mods\Collective Texture Pack\Textures\Content\T3\MatLib\DynamicallyLoaded\
Content of the Textures folder to
c:\ProgramData\Thief 3 Sneaky Upgrade\Installed Mods\Collective Texture Pack\Textures\Content\T3\PCTextures\DynamicallyLoaded\
Content of the Menu folder
c:\ProgramData\Thief 3 Sneaky Upgrade\Installed Mods\Collective Texture Pack\Menu & Loading Screens\Content\T3\PCTextures\DynamicallyLoaded\
You could use any folder in Sneaky Upgrade, I just used this ones
Feel free to contribute bugs, impressions and screenshots of the most changed places
=============
Known Issues:
For some reason on my computer menu hangs when I go to the options and scroll down to audio settings.
And loading times are much slower
So, we are to create the new folders? I.E. my install currently has:
c:\ProgramData\Thief 3 Sneaky Upgrade\Installed Mods\Collective Texture Pack\Textures\Content\T3\PCTextures
but not T3\MatLib\DynamicallyLoaded\
Akven on 23/2/2020 at 05:51
Yes, for MatLib you need to create new folders inside c:\ProgramData\Thief 3 Sneaky Upgrade\Installed Mods\Collective Texture Pack\
snobel on 23/2/2020 at 12:04
Quote Posted by Akven
For some reason on my computer menu hangs when I go to the options and scroll down to audio settings.
This is because of the EAX logo (META_EAXlogo.dds) used in one of the lines. Apparently it can't be upscaled. I suggest getting rid of it instead - can be done by making a file, T3\Books\EAX_Screens_diff.sch, with this content:
Code:
VERSION 2.0
TextEntry
T_OptionsScreenUseEAX
lang_english 2004-03-17 08:51:06 "EAX Advanced HD"
lang_french 2004-03-22 09:40:51 "HD Avancée EAX"
lang_german 2004-03-20 17:14:06 "EAX Advanced HD"
lang_italian 2004-03-26 05:28:46 "HD avanzato EAX"
Quote:
And loading times are much slower
Yes, that is a bit of an issue.
Akven on 23/2/2020 at 12:32
That's a shame. I especially restored EAX logo texture by hand))
It's easier just to delete this file, no big deal.
Any other issues? I already reedited mlb file, deleted a lot of duplicates and tweaked Caduca materials (replaced default Keeper textures with Caduca textures and recombined normal maps).
Is there is visible deference between original and upscaled textures?
I'll tweak some textures with reducing normal maps resolution to the same size as diffuse maps.
Akven on 4/3/2020 at 03:25
New beta is out
(
https://mega.nz/#!IpNCQSzC!kKSMkMp2-d_qudQDa8sBnhCVF0qjJL8mO0-xDip_inU)
Reduced the size of a lot of normal maps to be the same size as diffuses.
Deleted EAX logo
Tweaked MatLib file and deleted some created normals for HUD textures
Updated Aristocrat_L_D2 and Aristocrat_U_D3 textures using higher resolution Aristocrat_L_D and Aristocrat_U_D
szmotsu on 4/3/2020 at 09:45
Hi. This looks really promising. Do you plan to also rescale John P texture pack in the future?
Akven on 4/3/2020 at 19:27
szmotsu
Honestly, I don't think I will upscale his textures.
First of all - my concept of work is enhancing vanilla state of the game
Second - I think he had some originals for his textures, so it is his way of thinking.
P.S. I'll try my best to find time to play Thief 3 for a couple of missions to find any issues. If there are no found - I'll rename Beta 2 to Release.
Akven on 25/4/2020 at 19:48
Since nobody is answering - I think I will move Beta 2 phase to Release and create a new post.