Cigam on 17/12/2017 at 23:15
Yes, both there. Am using Vr 1.22 and haven't manually changed anything within the install folder.
baeuchlein on 18/12/2017 at 21:27
Quote Posted by Cigam
I am using NewDark 1.23 (I think)
Quote Posted by Cigam
according to Tafferpatcher's thread latest TP uses 1.23, but according to NewDark_Release_Notes within my T2 folder, it is 1.24
Quote Posted by Cigam
Yes, both there. Am using Vr 1.22 and haven't manually changed anything within the install folder.
Now what are you using, NewDark 1.22, 1.23 or 1.24? Version 1.22 should not display any subtitles, v1.23 most likely will show subtitles in the wrong language, and v1.24 should display the right text as subtitles. At least that's what I wrote down a while ago. And v1.22 of the "Rebellion of the Builder 2" campaign does have subtitles and forces them to be enabled, IIRC.
The newest TafferPatcher (at the time of writing this post) installs NewDark 1.25, as (
http://www.ttlg.com/forums/showthread.php?t=131106) this thread states correctly, although v1.23 is mentioned a bit further down as well, which may have confused you.
Cigam on 18/12/2017 at 22:25
Sorry for the confusion. I am using Vr 1.22 of Rebellion 2. I am not using the most up-to-date version of TP, but nonetheless within my T2 folder there is a txt doc to indicate that ND 1.24 is being used.
Though you have reminded me that I did indeed modify the Rebellion2 install, as I deleted the subtitles folder to disable them. Maybe I'll restore it and try these missions again. Seems unlikely that this would be causing the glitches, but can do no harm to check.
the taffer on 4/1/2018 at 12:27
Is this similar to the first rebellion of the builder?
SuaveSteve on 5/1/2018 at 02:13
How does this compare to the first Rebellion of the Builder in terms of accessibility and difficulty?
the taffer on 5/1/2018 at 06:15
I apologize. Yes SuaveSteve. I found the first one to be really fun because of the difficulty and loved the layout but some parts were (in my opinion) illogical or a bit troll.
Cigam on 27/1/2018 at 03:06
OK, starting another playthrough and using NecroAge. I know this will cause glitches (already noticed the m2 lava acting oddly) but if I can live with those glitches is there likely to be anything gameplay-affecting? Like, I don't know, maybe a script is reliant on a custom effect or some such?
On another note, does Rebellion 2 use a custom NVSciprs.osm? I tried to use the latest version of NVScripts but both times I attempted m1 there was a glitch. Only one of the two guards who are meant to enter Temple 2 and have a chat, appears. It was only after I restored the version of that file that comes with this FM, did that sequence work correctly.
baeuchlein on 30/1/2018 at 13:07
Quote Posted by Cigam
does Rebellion 2 use a custom NVSciprs.osm? I tried to use the latest version of NVScripts but both times I attempted m1 there was a glitch. Only one of the two guards who are meant to enter Temple 2 and have a chat, appears. It was only after I restored the version of that file that comes with this FM, did that sequence work correctly.
TROTB2 seems to use an older version of NVScript.osm. Apparently, there's a reason for doing so. Just leave it that way, and with a bit of luck, everything will be fine.
GORT on 30/1/2018 at 20:27
I've noticed that some of you may not want to have subtitles enabled. If you want to disable them correctly, take out enable_subtitles from the FM's FM.cfg file.
Cigam on 9/3/2018 at 00:09
I am trying to compile a list of hidden or secret objectives. So far I haveve found:
m1: find scarab beetles & find girl's gem
m2: find golden hammers
m5: free the prisoners
Can anyone name any others?