Haplo on 10/5/2010 at 03:18
I know I am late to this party, but finally found the time to start this mission.
First of all: wow! What an achievement. And I am not only talking about the visuals. I had to watch the music performance sequence twice to believe my eyes. Must have been a lot of work creating all those new motions.
Now I have a question. After the performance I went back to the music room, opened the door behind the stage and listened to the conversation from there. Therefore I didn't get the chance to steal the key from the aide's belt. Where is he now? Or do I have to reload?
PotatoGuy on 10/5/2010 at 05:25
Haplo - The Aide's Key is optional, and you'll meet him again. Try to think what Anger would want for revenge.
Bigger hint - Search his lower apartment for a crumpled piece of paper.
karstenpontoppi on 10/5/2010 at 18:37
Zontik,
thanks for this incredible mission! :thumb:
I'm breathless!
You bring new live to Thief!
Gloria Creep on 10/5/2010 at 21:59
This deserves a HEAD LINE:
Zontik, THIS IS AWESOME!
I managed to get the first part by myself, but I really needed the walktrough in the second part :eww:
What a great mission this is!!! It's a complete game in one, I would say! :idea:
WOW !!!
I am not done yet playing though! Gloria Creep :angel:
qolelis on 11/5/2010 at 14:40
I just want to compliment you for creating such a beautiful set of missions (especially the second).
Gameplay-wise I preferred the first part, though, because I like climbing. The tree-problem had me stuck for a while, but once I solved it, I felt really good about myself. I liked how you could get little glimpses here and there of the castle while you were climbing. I felt that some things could have been done differently - like the "don't leave the path"-objective and the camvator-ride at the end (of part 1) felt a bit odd (was I riding on the werewolf's back (and why would Garrett do that) or what happened there? (I would have liked more climbing on my own instead)).
The second part unfortunately turned into a bit of a keyhunt and I felt like I was being pushed forward without much freedom of choice (I liked the idea of having alternative endings, though - and the kind of moral choice of stealing or not stealing (and of investigating the full story or not investigating the full story)) and sometimes it felt like I had to do A before B, but for no apparent reason (just like in some point&click-adventure games). The puzzles were fun and the surroundings were sublime (fitting of a king)!
There were also some new story telling tech which I liked and haven't seen before (like being king for a short while and also even a werewolf at the end (of part 2)). I also liked the gardener going about his every day tasks.
great involving story and story-telling, excellent architecture and looks, innovative tech-stuff and fun puzzles. The only thing that drags it down is the parts between the fun/great/breathtaking stuff causing me to just run around in circles at times.
Gloria Creep on 11/5/2010 at 21:50
OK. I don't get the "verse" puzzle.
I got the up till the dog picture ..... and when I'm walking towards the wolf: All is gone.
How do I proceed and what am I doing wrong here ....
Please give me a detailed spoiler here?! :erm:
Gloria Creep :angel:
Gloria Creep on 11/5/2010 at 22:33
Thank you! I'll try to stand still.
Gloria Creep :angel:
Romashka01 on 11/5/2010 at 22:53
Очень красивая и интересная миссия, в некоторых местах без подсказок было не обойтись( не могла найти молот, запрыгнуть на балкон, и загадка с картинками животных). Порадовало обилие цветочных букетов, фруктов в вазах, красивые текстуры, картины. Из некоторых комнат даже не хотелось уходить. Особенно мне понравился и запомнился эпизод с доктором в конюшне. Ах, да, еще балетные тапочки! :)
Вот снова застряла, теперь уже в финальном эпизоде, машина не работает, оборотня столкнуть в яму не получается.
Спасибо за огромный труд над созданием миссии, сделано с душой!
This mission is awersome, needed the walktrough (i couldnot find a maul, jump to the balcony and do "verse" puzzle).
I loved so much lots of flowers, fruits, beautiful textures, paintings. Some rooms i even didnt wish to leave. Especially i liked the episode with a doctor in the stables. Oh, and a pair of ballet shoes. :)
:thumb:
Haplo on 12/5/2010 at 00:08
Finished this awesome mission. It certainly was frustrating at times, but no more frustrating than Mission X. At least this one's frustrating moments weren't deliberate.
It makes me feel proud to have been a part of its team, even if I only contributed to the Spanish translation.
Thanks Zontik.