Akven on 27/9/2019 at 05:11
ZOMBIECA.png in Thief Gold is not downscaled )) But I can do it myself. Besides that looks really great. Your know graphics editor way better than me :cheeky:
BTW, could anyone explane me this arm band Thief 1/2 feature? What version with what weapon should appear in what color?
Corsair on 27/9/2019 at 05:39
Woops, fixed the T1 zombie. Link is still the same.
Here's an example of the difference between the arm bands or forearms between T1 and T2.
(
https://i.imgur.com/bfnI0J4.png) - brown/metal
(
https://i.imgur.com/6OD1wNW.png) - turquoise(looks more green in game)/gold
Oh, I forgot to say thanks for providing the dedithered images. Those made the resizing and filtering much cleaner.
Akven on 27/9/2019 at 11:25
Now WMAGECA is missing :cheeky:
Akven on 27/9/2019 at 13:08
One of the most time consuming thing is FAM/MECH folder. It needs a lot of manual editing to feel right.
Example:
(
https://imgsli.com/NzAxNA)
And I cannot just reuse Thief Gold textures with slightly gamma editing because they are too different (for part of the Mech textures at least)
(
https://imgsli.com/NzAxNA/2/1)
Corsair on 27/9/2019 at 14:01
[I'll check after work to see why one went missing, maybe I missed it in my 2nd upload. If I can't find a reason then I'll probably switch to Google drive to host the file.
I'm going to look at using gigapixel with other Thief textures this weekend to see how they're handled. If you want to try the program for yourself PM me.
*Edit*
Fixed, all images are there and at the correct size now. Link is still the same.
(
https://www.mediafire.com/file/hcmnrx2okx01isb/New_Carry.zip/file)
Akven on 28/9/2019 at 14:03
Added them to mod.
If you want, you could try upscale via gigapixel. If some of the results will be better, I can add them instead of mine. I think though that most of the textures will need dedithering prior to upscale - all of the Thief Gold (and Thief 2 variations based on them) textures are heavily dithered.
I'll upload some comparison between different used ESRGAN models later as an example of technology.
Corsair on 30/9/2019 at 06:55
So I've decided to try to make NecroAge versions of the carry images, since I use them in my own play with a mix between the HD mod and NecroAge.
At some point I'd like to make better carry images for enemies that aren't normally in the game so people can use them in FMs (Craybeasts for example).
Here's my first stab at a NecroAge Garrett. I didn't change the guard yet. (
https://i.imgur.com/a1IMBrs.png)
Reference I used for the NecroAge Garrett. (
https://i.imgur.com/IOdwK8h.png)
And then how it looks in game after scaling down. (
https://i.imgur.com/4qJkTNN.png)
Akven on 30/9/2019 at 12:14
What is NecroAge?) Same Thief 2 with somewhat different atmosphere by replacing certain textures?