Haplo on 30/11/2017 at 23:19
This, I will have to play!
Time to set Thief up...
Yandros on 30/11/2017 at 23:47
Thank you, Ali! Good to see you!
Yandros on 2/12/2017 at 03:27
I just received word from GoG.com that their default installation of NewDark v1.25 puts the squirrel.osm file (which is required by this campaign) in the /doc folder rather than the root Thief2 folder. If you installed via GoG, please move or copy the file "squirrel.osm" from your doc folder to the root Thief2 folder. This file will be included in a future update to the campaign.
tone_lord on 3/12/2017 at 14:30
I have not yet finished the campaign, but I'm ready to go on record proclaiming this as one of the milestone achievements in Thief fan mod history.
The ways in which the intended game play and overall design mesh are seamless. The game play is really excellent. The architecture and interior designs are hyper realistic and logical. The attention to detail is astounding.
One of my particular favorites is the small sailing ship in one of the bedrooms. It is complete with perfectly formed sails, rigging, and even a tiny ship's wheel in perfect detail. The care with which this one, easily overlooked noncritical item is rendered is a testament to the overall care which has been lavished on every aspect of the design.
I love the way secrets are not necessarily about loot, but about...well...secrets.
The denizen of Miller's underground area is a really chilling addition which reminds me of System Shock.
I would like to heap particular praise on how the cut scenes are in game and not movies. I think this adds to the immersion immensely and they are done with quite a cinematic flourish.
I look forward to proceeding onward and discovering new delights.
Kudos.
neux on 3/12/2017 at 17:15
Hey!
Are there any changes in difficulty levels besides loot requirement?
Perhaps less guards? Anything?
Haplo on 3/12/2017 at 23:41
Quote Posted by Yandros
Thank you, Ali! Good to see you!
Got NewDark up and running, and played about an hour of the first act. Very cool! My Thief skills are a bit rusty after all these years, needless to say. And to think I used to know how to
create missions...
I retired from Thief around the same time NewDark came out. Now you have to educate me...Should "New Mantle" be on off to play the missions of this day and age?
Yandros on 3/12/2017 at 23:48
I would recommend having it on for any NewDark mission unless the readme explicitly says to disable it.
baeuchlein on 4/12/2017 at 09:22
Quote Posted by neux
Are there any changes in difficulty levels besides loot requirement?
There are. Some items used to solve puzzles are found in different places.
Yandros on 4/12/2017 at 11:44
That mostly only applies to mission 2. There are also fewer AI on lower difficulties.
soopytwist on 10/12/2017 at 21:23
How do you disable music? I usually turn off music in all my games - I find it distracting.