Jack Lee on 29/10/2017 at 12:32
Beautiful, beautiful, beautiful, thank you so much for this!
Polygon on 29/10/2017 at 13:28
Some minor nit-picking things I have noticed.
* The Signs texture family show up as garbled colours when I play. I think they are the only texture families that use Gif images.
* The mission maps do not seem to match the interface correctly. Especially the Dayport ones where the branch sticking out (left under) is noticeably lighter in colour.
* Very abrupt texture change for the road under the east city gate. Might want to change that to the gradual snow one.
* Minor design choice. The city gate signs look a bit awkwardly placed on the ceiling. Why not just place them on the wall?
* In the Hammerite area there is a page with a sermon for the day after. However in later missions this is still there while time has passed. So they give the same sermon twice?
* This is probably influenced by my own past memories. The interior of Fairbanks manor seems somewhat underutilised. There is not a whole lot of reason to explore the upper floor or cellar.
* In the Keep map it's very easy to skip elemental enemies by jump running along the parapet of the outer wall.
Yandros on 29/10/2017 at 18:01
Which language ZIP are you playing? The signs textures having garbled palette was fixed early on in testing and I know it works properly in English.
Polygon on 29/10/2017 at 20:43
It’s the English version. But there are some Russian files in there as well I noticed.
PinkDot on 29/10/2017 at 21:24
First of all - huge thanks and congratulations on the release! I'm at the first mission so far and it looks very neat. I haven't played anything snowy for a looong time!
Just a quick question - will I lose much of a fun if I play on Hard instead of Expert? Last few fanmissions I tried took way too much of my time, so I prefer to drop the extreme difficulty level in favor of a more fluid gameplay experience. But I may change my mind if it mean having a lot of interesting places inaccessible.
Polygon on 29/10/2017 at 22:00
As far as I have seen you will not miss any areas if you choose a different difficulty. I started on normal myself just for the first experience. Working my way through the other difficult settings now.
Yandros on 30/10/2017 at 02:42
Areas? No. Just more guards, higher loot requirements and some no-kill objectives on higher difficulty levels.
PinkDot on 30/10/2017 at 09:20
Ah, that's good. I'll continue on Hard then, knowing the length of the campaign.
Garrett on 30/10/2017 at 17:38
Thank you for this great campaign.
Cigam on 30/10/2017 at 18:44
A new FM is always welcome, but a few queries. What is the premise and how many missions are there? is this a full length game like T2X or maybe something shorter like Dracula? I am sure it will be great in any case, was just wondering.