Thief 1/2 & SShock 2: DDFix and Enhanced Resolution Patch - discussion - by bikerdude
ZylonBane on 18/1/2012 at 20:54
Quote Posted by Lady Taffer
But I still need clarification on whether or not the "thief installation" is the same as my thief game folder.
What in god's name ELSE would it be?
Lady Taffer on 18/1/2012 at 21:40
I figured that's probably what it was, but I wasn't 100% sure. I need things like these explained to me very specifically before I feel comfortable enough to go in and work on them without fear that I may be screwing up my system irrevocably. Thanks for your patience and understanding.
Edit: Well, so far everything I've tried to make the videos work has failed, but at least I know I can get the actual game to work fine. If I want to watch the videos I'll just have to watch them from the Thief movie folder. Now. . onto Thief 2 installation. .
sNeaksieGarrett on 19/1/2012 at 04:13
What happened? I thought they were working:
Quote:
Ok, when I did that it fixed the videos, but now the game won't work at all. When the mission starts, the game just freezes up.
?
Lady Taffer on 19/1/2012 at 06:02
When I run Thief in Administrator mode it fixes the ingame videos, but makes the actual game freeze up. The first time I tried this a few days ago it would freeze right at the start of the mission. I tried it again a few times today and I was able to play a bit, but inevitably the game would freeze.
When I disable administrator mode the game itself works just fine, I just have to manually set the affinity before starting a mission and the videos don't work.
I've followed all the instructions for how to fix the ingame videos in the Thief FAQ, but none of them worked. That's pretty much it.
(At least Thief 2 seems to be working just fine)
sNeaksieGarrett on 20/1/2012 at 01:02
Don't really know what to tell you. For thief gold I have windows xp compatibility checked and run as administrator. I'm also using ddfix 1.5.11 and in the ddfix.ini VideoFix is set to 1.
Lady Taffer on 20/1/2012 at 01:18
Hmm. . under my compatibility tab for Thief I do have a number of options. I've got two Windows XP versions (service pack 2 and service pack 3) and then there's Windows NT 4.0 (service pack 5)
Is this significant in any way?
wonderfield on 20/1/2012 at 04:10
I've tested both Thief Gold and Thief II in Vista, Windows 7 and Windows 8 and they all work perfectly without any compatibility settings. Unless there's something odd going on, you should not need to touch the compatibility setting.
sNeaksieGarrett on 20/1/2012 at 15:20
Well, I only mentioned it as a possibility because that's what I have on mine and it's one of the things you can check. Plus, I'm not sure everyone's experience with windows 7 will be the same because we have different hardware.
wonderfield on 20/1/2012 at 23:41
I'm not sure if Compatibility Mode changes anything on the kernel-level. It's possible, but I'm fairly sure what Compatibility Mode does is constrained mostly to redirecting function calls, reporting a different Windows version number to application queries (this is the big one) and wrapping some of the windowing stuff.
It's probably safe to disable it.
voodoo47 on 1/2/2012 at 13:39
Quote Posted by jermi
(
http://jermi.dyndns.org/~jermi/ddfix/ddfix_1.5.6.zip) ddfix 1.5.6 binary package / (
http://jermi.dyndns.org/~jermi/ddfix/ddfix_1.5.6.src.zip) source package
* Texture (pcx,gif,tga) auto replacement (uses giflib to decode gifs).
* Replacement texture search order changed from tga,dds,bmp,avi to dds,tga,bmp,avi.
"Auto replacement" means texture replacement without .override files. This is primarily meant for FMs, texture packages are better off using .overrides.
To use auto replacement,
* extract the textures to be replaced (textures contained in crf files cannot be replaced)
* place dds, tga, bmp or avi replacement textures in the directory TexturePath\auto, where TexturePath is the variable set in ddfix.ini (res\ddfix by default).
For example, to replace fam\city\cris02.pcx, extract that from fam.crf to Thief2\fam\city\cris02.pcx, and then place the replacement to Thief2\res\ddfix\auto\fam\city\cris02.dds.
And this works with Dromed as well. Editor uses the original texture and game mode uses the replacement.
jermi, any chance of getting the LimbZBufferFix into this release (the last one that works for radeonHD users under winxp, and runs fine via wine)? I know that I'm asking for a pretty stupid thing (basically, forking an old release of an already finished project), but if it's not too complicated/time consuming, it might be worth doing, so the linux & radeonhd guys will have something to fall back to.
thanks.