Thief 1/2 & SShock 2: DDFix and Enhanced Resolution Patch - discussion - by bikerdude
Garret- son on 19/10/2007 at 00:14
weepaaaa
great news
tankssssss
Kin on 19/10/2007 at 04:19
How exactly the patch is installed?
Thanks for the patch.:thumb:
smithpd on 19/10/2007 at 05:40
The installation procedure is explained in the readme file contained in the 7-Zip archive (Thief2Fix.7z). I'll have to say that the installation is not for the faint of heart, and it needs some above average computer knowledge. Two things that are not obvious are the need to download the 7-Zip software to unzip the files (a little rebellion, it would appear :) ), and the need to download and use a hex editor to find and modify some ASCII text bytes in the Thief 2 EXE file.
Anyway, I did it successfully and got excellent results with my 7950 Gt using both 84.56 and 163.71 drivers. Details of my experience with some comments and screen shots are given in (
http://www.ttlg.com/forums/showthread.php?p=1658630#post1658630) this post.
Thank you very much, Timeslip! :D This little patch will be a boon to thousands of Thief players.
MH.TheFreak on 19/10/2007 at 08:06
A simple question: What does this patch exactly? :)
Are there also improvements with radeon X1xxx cards? (Maybee the fog... :P)
frogdude on 19/10/2007 at 08:43
It appears to be a Direct3D related patch. I think it forces the game to use certain DirectX options. The readme also mentions that you can use the patch to force 32bit textures.
Timeslip is the one that should explain exactly what it does. Personally, as long as it works, i'm happy! Thanks again, Timeslip!:)
bikerdude on 19/10/2007 at 09:02
Question:
Is there any problem with me/Timeslip including a "DDFIX'd" thief2.exe in his package, as the hex editing approach is beyond some taffers.. I dont see it as a prob as I believe something similar was done in past for thief gold.....
regards
biker
Calibrator on 19/10/2007 at 12:51
Thanks for providing the patch (the 7zip-compression is debatable, though)!
I tested it immediately in a 7800 GTX SLI configuration - driver version: 84.21
Good:
- Stars!
- Good sky!
- Good dark textures!
- No ugly dithering!
Bad:
- no fog whatsoever (tested with "Life of the Party" and "Kidnapped") !!!
- incredibly slow at 1280x1024 (with 32 bit textures and without, w.o. limiter)
Does a newer driver version (or a GF8) eliminate the problems?
bye
Calibrator
bikerdude on 19/10/2007 at 13:03
Quote Posted by Calibrator
Bad:- no fog whatsoever (tested with "Life of the Party" and "Kidnapped") !!!
- incredibly slow at 1280x1024 (with 32 bit textures and without, w.o. limiter)
Does a newer driver version (or a GF8) eliminate the problems?
How do I specify those missions (sorry ive had a few beers at lunchtime), and I will test the fog issue.
And I did notice a slight stutter at 1280x1024 on my 8800GTX
biker
Calibrator on 19/10/2007 at 13:16
Quote Posted by Bikerdude
How do I specify those missions (sorry ive had a few beers at lunchtime), and I will test the fog issue.
And I did notice a slight stutter at 1280x1024 on my 8800GTX
biker
If you have the following line in your
user.bnd:
bind end+alt+ctrl+shift win_missionyou can skip missions (= finish them) with this key combo until you are at the right one.
"Life of the Party" is the one where you start at the clocktower and make your way through the city above ground.
"Kidnap" (or "Kidnapped"? - sorry, I've got the German version) is the one where you infiltrate Markham's Isle and later the Mechanist submarine.
"Masks" is the one before "Sabotage at Soulforge".
The fog should be right at the beginning so you don't have to go far into the mission.
HTH,
Calibrator