Thief 1 Gold, STILL running too fast. - by Vic 2.0
Vic 2.0 on 25/2/2012 at 13:48
Trying to get Thief 1 (Gold) to work on my computer. It's the same ol' problem of the game running too fast. Here's what I've done so far:
Vertical sync is on
I've tried all the options for Antialiasing.
In fact, I've tried EVERY option under my NVIDIA Control Panel's "Manage 3D Settings"
The screen refresh rate is 60 Hertz
Priority is Realtime
Processor Affinity is set to CPU 0 only (just one CPU instead of two)
I've tried all the Screen Resolutions available in Display Properties from the desktop
I've tried all the compatibility modes available through the shortcut on my desktop
In the game's options, Hardware's Off and Character Detail is Low
YEAH! I've been hunting for more advice and can't seem to find any. Is there any hope? Or is it possible the answer is a complex combination of all these factors?
Thanks in advance for your help!
Myagi on 25/2/2012 at 17:51
Quote Posted by Vic 2.0
Vertical sync is on
...
In fact, I've tried EVERY option under my NVIDIA Control Panel's "Manage 3D Settings"
But is it really on in the game? Use Fraps (or similar) to check that it really is running at 60 FPS.
if it isn't and you're using ddfix then I think it has its own vsync settings in the ini file. If all vsync options are on and it still runs faster than 60 FPS then you could use the soft framerate limiter in ddfix.
Edit: "Hardware's Off", wait. what? Why are you running the software renderer? nVidia's 3D settings would have little effect on that.
Vic 2.0 on 25/2/2012 at 18:28
Well, I just got it to run on my computer... kinda. Everything's working now, except I keep getting the message "Requested screen mode could not be set" when I continue my game from any of the menus, maps, objectives, etc.
I've set the screen resolution at 800x600 in both the cam.cfg and ddfix.ini documents just as the DDFix ReadMe 1.3.11 file instructeed (It's supposed to be DDFix version 1.5.11, according to the ZIP folder). I've confirmed that in the Video options in the game itself, the resolution is 800x600x8.
Do you know how I might get rid of that?
Oh yeah, if it matters, my screen resolution for the computer in general is 1280x1024. If I switch it to 800x600, it makes it so the game only loads to the start screen and the cursor just shakes violently. I have to Ctrl+Alt+Del at that point.
Quote Posted by Myagi
Edit: "Hardware's Off", wait. what? Why are you running the software renderer? nVidia's 3D settings would have little effect on that.
I don't even know what a software renderer is, but the game won't function with "Hardware On" (in the game's option menu). It either opens to a black screen and freezes, or it opens to a black screen and lets me play! Hehe.
Vic 2.0 on 26/2/2012 at 03:32
Update: Actually, there IS another problem. Turns out I can't play for longer than a few minutes without the game freezing. I can Ctrl+Alt+Del out and then return for a few more minutes of gameplay, but it always freezes again! :mad:
DJ Riff on 26/2/2012 at 08:15
First of all, if you're using DDFIX, you need to download thief.exe file patched for ddfix. Here it is:
(
http://www.saleck.net/creations/gamefixguides/downloads/DDFix-ThiefGold.zip)
It should fix both "requested mode could not be set" and freezing issue. If you're using ddfix 1.5.11, the proper resolution should be set only in cam.cfg. Hardware mode should be ON obviously. Compatibility Mode for thief.exe should be disabled.
If the game still freezes after that, set affility to CPU 0 (either by shortcut properties on Win Vista / 7 or any third-party software like (
http://www.ttlg.com/forums/showthread.php?t=127533) FlipTIB for WinXP)
If the game still runs too fast, there's a FrameRateLimit setting in ddfix.ini which should be set to 60 (remove the semicolon at the beginning of the string if it's there). There's no need to turn on vsync after that.
Vic 2.0 on 26/2/2012 at 18:15
Thank you! Assuming all I needed to do was extract everything to the same directory the game's in, consider this done. Same problems remain though, so far. This version of Thief 1 came in a box set with Thief 2 and Thief 3 as well. So maybe it included this patch already, idk.
Quote Posted by DJ Riff
If you're using ddfix 1.5.11, the proper resolution should be set only in cam.cfg. Hardware mode should be ON obviously. Compatibility Mode for thief.exe should be disabled.
Okay. I deleted what I added (admittedly) about the resolution in ddfix.ini, turned on Hardware in the game's video options, and made sure thief.exe was not running in compatibility mode.
The game began opening to a black screen again (I could still see my health meter for some reason, though) and I could hear the rapid footsteps of that guy in the first room in training. So I guess it sped things up again. Affinity was already set to CPU 0 (I'm using something called PriFinitty to force this for both Thief 1 and Thief 2, which oddly enough is running perfectly!)
But I changed the Priority to Normal from Realtime just now, and it seems to have gotten me back to where I was before: Game's still freezing on occasion, and that message still pops up.
Thanks again, both of you, for your help. If I have to just grin and bear this annoying message, I will. But I'd appreciate any further advice, too.
Vic 2.0 on 26/2/2012 at 18:33
Oh yeah, and the water's errr... less than functional. All I see is some white lines where the surface is supposed to be. Looks as if there isn't any actual water there at all.
voodoo47 on 26/2/2012 at 20:35
delete the WATERHW folder (in mods\FAM\). that will get you the original water back. no idea why the new water does not work for some people.
anyway, that means you are finally running the game in hw mode, yaay.
Vic 2.0 on 26/2/2012 at 21:30
Quote Posted by voodoo47
delete the WATERHW folder (in mods\FAM\). that will get you the original water back. no idea why the new water does not work for some people.
anyway, that means you are finally running the game in hw mode, yaay.
I searched my entire computer for something called "WATERHW" and couldn't find anything.