Goldmoon Dawn on 30/3/2013 at 05:52
Quote Posted by Renzatic
Think of it like this, it won't lessen the experience at all. In fact, it could enhance it, and it gives a reason for the seething, teeming masses to play the game you all think it should be played. Silently, stealthily, and with as little bloodshed as possible.
Look Renz, cant you see that I have been civil for several posts in a row now?! I feel the inner fanatic starting to emerge.... must.... get.... CONTROL?!?!?!!
:ebil:
Fine, as long as you can click a check box and *poof*, no trace whatsoever of achievements anywhere in the game.
jtr7 on 30/3/2013 at 05:54
Yep. No trace whatsoever.
Renzatic on 30/3/2013 at 06:32
Yup. You can just turn off notifications through whatever.
...but, you know, it'll still be tallying them for you behind the scenes. Turning them off is nothing more than an illusion. It doesn't address the deeper issue of what's being lost. What's at stake. Just because you don't stop someone, somewhere from seeing that...
Goldmoon Dawn has just earned the "Quick like a silent fart in an empty room" achievement for ghosting past 30 guards without drawing a weapon.
Hell, man. They might just think you're mainstream. :O
Goldmoon Dawn on 30/3/2013 at 06:39
My point is that I am coming from an ancient era of gaming where discovering and mastering the well crafted environments *was* the achievement, and that certainly includes the masterpiece that is The Dark Project. I guess I just dont need to be patted on the back while playing a game, and I would even go so far as to say that if anyone *did* pat me on the back when I did something awesome in a game, I would prolly kick him/her in the nuts. :p
Renzatic on 30/3/2013 at 06:47
Quote Posted by Goldmoon Dawn
My point is that I am coming from an ancient era of gaming where discovering and mastering the well crafted environments *was* the achievement.
It's the same thing, though! Would Might and Magic IV be somehow less of a game if you got a little popup on the corner of the screen that said "completionist" after you beat it? Would finding the hidden cache of super treasure after spending 15 hours searching for it on the Dark Side of Xeen be any less fun if it were marked with an achievement your friends could check out?
Complaining about achievements is like pissing in the wind for the sake of pissing in the wind. All it does is give you something to point to when you're bragging to your friends on a messageboard about how you did that awesome thing in that awesome game.
MissyK on 30/3/2013 at 06:50
One reason I hate achievements is that little popup most games tend to have when you get one. I just finished Bioshock 2, and granted, it was because of Windows Live (grr....don't get me started on that) but every time I got one, it was distracting from the spooky atmosphere.
jtr7 on 30/3/2013 at 06:53
The best kind of achievement "badges" for me are those moments that one feels like sharing on the boards. The anecdotes. I can't believe achievements and unlocking crap are so popular. Since TDS made it so prominent, I have been hoping a sequel would not make as big or bigger of a deal of nurturing a High Score mentality, let alone a boasting high-fiving High Score mentality, or creating meta-games to encourage replayability rather than making a world and hopefully a story worth revisiting. It's a game at the end of the day, but the fewer decades-old arcade gaming tropes it brings into Thief, the better for immersion, the more the experience can be honed and made timeless (as timeless as video games can be!), and not filled with additives and preservatives to trick minds into thinking the fast food experience is good for anybody but the bean-counters.
Goldmoon Dawn on 30/3/2013 at 06:57
Quote Posted by Renzatic
Complaining about achievements is like pissing in the wind for the sake of pissing in the wind. All it does is give you something to point to when you're bragging to your friends on a messageboard about how you did that awesome thing in that awesome game.
I have neither complained nor pissed into anything on the matter. Now, if you could simply give your vote for a checkable box that makes it vanish completely, leaving no trace neither user interface wise nor built in accommodations in the Mission design, we can put this down as completed.
Renzatic on 30/3/2013 at 07:05
Quote Posted by Goldmoon Dawn
I have neither complained nor pissed into anything on the matter. Now, if you could simply give your vote for a checkable box that makes it vanish completely, leaving no trace neither user interface wise nor built in accommodations in the Mission design, we can put this down as completed.
Unless they make them game specific, you don't even need anyone to vote. Just turn off notifications in Steam, or...God forbid...Windows Live.
MissyK on 30/3/2013 at 07:08
I play games like Thief for the story, not the high score. I think this is my point for the achievement thing. I'm finding it hard to articulate my reason tonight, but I'm unwell, and can't think right now.
I'll take that checkbox to turn it off :)