bob_doe_nz on 25/2/2014 at 01:02
[video=youtube;fl7fz__6B-4]http://www.youtube.com/watch?v=fl7fz__6B-4[/video]
june gloom on 25/2/2014 at 01:20
I am not clicking that. I don't need to spend half an hour watching stupid dorks scream themselves silly at another one of these shitty "horror" games that knock off Slenderman and Amnesia and whatever other shitpiles pass for horror these days.
LaffyTaffy420 on 25/2/2014 at 01:24
Quote Posted by dethtoll
I am not clicking that. I don't need to spend half an hour watching stupid dorks scream themselves silly at another one of these shitty "horror" games that knock off Slenderman and Amnesia and whatever other shitpiles pass for horror these days.
Hey dethy you ever play cory in the house? scariest game ever i totes shit my pants and had nightmares for weeks
Thirith on 25/2/2014 at 06:28
Can't remember whether you've still got the Oculus Rift, henke, or whether you take requests, but if so, do you want to give Dear Esther and/or Gone Home a spin, provided they work? Their slow pace should be well suited to the OR.
henke on 25/2/2014 at 07:00
Yeah I'll be holding on to the Rift for a while still. Probably until someone pries it from my cold dead fingers, or politely asks me to bring it back to work. We'll see.
Unfortunately the OR development on Gone Home has been (
http://www.ibtimes.co.uk/exclusive-fullbright-company-cancels-active-development-gone-home-oculus-rift-1433352) canceled, and I'm not too keen on putting myself through the experience of playing any more games without native support.
I wonder if games without native support ever will be good and playable on the Rift. Maybe once the Vireio Perception app has been further developed and you're running it on a really powerful computer, perhaps. But some things, like Stalker, I believe would need some serious redesigning when it comes to the GUI to be playble, even on the higher resolution consumer versions of the Rift. The ammo counters and inventory are too tiny and too far in the corners of the screen to be readable. I think the Rift will be mainly usable for newer games designed for it. For older games it'll take some work from either the developers or dedicated fans to get them into a state where they'd be preferable to simply sticking with the ol' monitor-version.
Thirith on 25/2/2014 at 13:58
That's understandable. There's a Unity remake of Dear Esther in the works (for licencing reasons of some sort, I believe), and it seems that version is likely to support Oculus Rift.
Neb on 25/2/2014 at 14:06
Quote Posted by Thirith
Sir, You Are Being Hunted, which already works with TrackIR, [...]
For real? *reinstalls* :D
henke on 25/2/2014 at 17:06
That was interesting. :D
If anyone's got more suggestions for cool Oculus Rift ready stuff, don't hold back!
gunsmoke on 25/2/2014 at 17:19
THAT, is awesome. Thanks for the linkage!