henke on 20/5/2014 at 06:31
There's no longer an OCULUS RIFT on my FACE because I brought it back to work. But here's something cool I found. Some of you may have seen an earlier video by this guy where he set up 3 Kinect cameras to capture and insert himself into the simulation, in this video he takes it even further and goes outside of his body as well. It's pretty mindblowingly futuristic stuff. The best part is when he accidentally yanks the cord of one of the Kinect cameras and parts of him get unaligned with the rest. Crazy. :D
[video=youtube;Ghgbycqb92c]https://www.youtube.com/watch?v=Ghgbycqb92c[/video]
sNeaksieGarrett on 20/5/2014 at 18:50
Neat!
ZylonBane on 21/5/2014 at 20:46
I was just thinking about the death of video stores this morning, and the cultural loss of the experience of wandering the aisles, poking through shelves to find lord-knows-what obscure films. What we have now, with Netflix, streaming, et al is of course much more efficient, but completely sucks the joy out of discovery. (Ditto for bookstores.)
So I wonder if the sort of cheap, high-quality VR that Oculus Rift promises could give rise to virtual video stores, where Netflix or whoever builds a 3D space, populates it with a selection of movies based on whatever algorithm, then lets you loose in it to browse.
Eh, probably not.
sNeaksieGarrett on 21/5/2014 at 23:29
I could see it happening in a small scale way if not large scale. I mean I've already heard of a virtual movie theater for the Rift. What's kind of funny is that Chuck E Cheese's is trialing the OR for some ticket game for kids. If it's successful I could see other companies looking at that and thinking about utilizing the Rift themselves.
One thing I still wonder about is the nausea issue for the average consumer. I've heard that the OR Dev Kit 2 lessons latency.
Malf on 22/5/2014 at 05:34
Quote Posted by ZylonBane
I was just thinking about the death of video stores this morning, and the cultural loss of the experience of wandering the aisles, poking through shelves to find lord-knows-what obscure films. What we have now, with Netflix, streaming, et al is of course much more efficient, but completely sucks the joy out of discovery. (Ditto for bookstores.)
So I wonder if the sort of cheap, high-quality VR that Oculus Rift promises could give rise to virtual video stores, where Netflix or whoever builds a 3D space, populates it with a selection of movies based on whatever algorithm, then lets you loose in it to browse.
Eh, probably not.
Not exactly what you're thinking of, but retailers are definitely playing around with Oculus; there's (
http://www.independent.co.uk/life-style/gadgets-and-tech/tesco-dreams-big-with-fully-immersive-virtual-reality-tesco-store-for-the-oculus-rift-9211854.html) this story about Tesco from a couple of months ago.
henke on 22/5/2014 at 06:30
Heh, I don't think virtual stores will be much more successful than the attempts at "3D internet" that have been made. Sure it'd be neat, but simply navigating a website is still much faster and easier than a virtual store.
I still think a videostore could be a cool idea, but more for the nostalgic value than the shopping aspect. Just being in a place in VR is pretty cool and I can see virtual tourism/timetravel being a thing. Like maybe in a few years when you're browsing Wikipedia you'll be able to visit 3D recreations of famous locales instead of just looking at photos of them. Or maybe Google will upgrade their Streetview cameras to capture depth as well so there could be actual 3D recreations of all the streets, and you could walk along them! Speculations! (of course none of these things would require VR, but they'd be way cooler with it, trust me)
demagogue on 22/5/2014 at 09:02
As voxel tech improves, they'll be able to 3D scan massive landscapes, so having a VR mirror world is in the cards I think.
Then the two get linked (real & virtual world), and the tech gets shrunk to glasses and as ubiquitus as smart phones, and now we're talking about full on Augmented Reality as the masses' everyday reality.
henke on 23/5/2014 at 07:26
Great news if true! More competition in this field will only lead to better and cheaper products. :D
jay pettitt on 23/5/2014 at 14:29
...and/or more patent squabble hell.
Talking of which... I hope,(
http://www.polygon.com/2014/5/21/5739064/zenimax-sues-oculus-vr) if Zenimax (who are very silly) are successful against Oculus, Carmack counter-sues Zenimax for misappropriating his spaceship low latency position tracking 'know-how'.