Thirith on 28/2/2014 at 10:20
ZylonBane: As far as I'm concerned, that's how they should implement it for Oculus Rift, i.e. decoupling (at least optionally) view from the direction that your body is oriented towards and that you're moving in.
It's a bit odd on TrackIR at first, but that's mostly because while you move your head your eyes still look forward at the screen. With OR, you wouldn't have that - you'd look in the direction your head is turned.
From what I've heard, the way they handle it in HL2 works pretty well, but I'm certain that in the long run the best OR games will 'decouple' head and body, so to speak - as is already done in the Arma games and in the upcoming Sir, You Are Being Hunted. That's also how it's handled in Elite: Dangerous, sims and racing games with in-cockpit view. It makes sense, though I don't know how well it'll work with more twitchy shooters.
Renzatic on 28/2/2014 at 15:22
I have to admit that I'm willing to change my tune a bit after watching that video. That looks like it works a lot better than what I thought it would.
henke on 5/3/2014 at 21:21
Well since I already have Metroid Prime running on Dolphin, and I've downloaded the trial version of TriDef3D, I guess I don't have much of an excuse not to try that out.
There's a part in one of the later Hitchhiker's Guide To The Galaxy books about a machine that destroys men's minds by showing them the size of the universe, and then showing them how small and insignificant they are in comparison. I belive Titans Of Space on the Oculus Rift might be a prototype for this machine. The Rift gives you a very good sense of scale and distance in virtual worlds, and Titans Of Space uses those very things to take you on a trip around our solar system, and then once it's done with that it shows you what a miniscule spec of dust our system is in comparison to the galaxy. It's mindboggling stuff.
So yes, I've already tried that one. Blue Marble was pretty nice too, though there's not much to it, but I haven't tried the Spirited Away boiler room yet. Downloading that, along with (
http://www.rockpapershotgun.com/2014/03/04/a-game-about-nothing-jerrys-place-puts-seinfeld-in-vr/#more-192809) Seinfeld's appartment. :cheeky:
sNeaksieGarrett on 11/3/2014 at 05:45
It's not much, but thought I'd mention that I managed to try out the Occulus Rift at the (
http://sxsw.com/trade-shows/gaming) SXSW Gaming Expo. I only got about say 5 minutes trying it out on a horror game called
Dark Deception.
The developers of this particular game chose to make it so that you could turn the camera using both the mouse or your head movement with the rift. Felt a little disorienting and I had to get used to it. I heard the developer tell someone something along the lines that they felt this was the best method they could come up with right now, but that there isn't really any correct way to utilize the rift. I guess it sort of comes down to personal preference.
I kind of felt like I had "tunnel vision" and someone even used that term to describe the experience. I also noticed what appeared to be pixels(?) on the screen, almost as if you put your face real close to a TV set and saw the pixels. I'd really like to try more, as I didn't get very long to play obviously.
Oh yeah, and what was really cool is they had the (
http://www.virtuix.com/) Omni device set up at a booth and at one point I saw someone demoing HL2 coupling the Omni with the Occulus Rift. I didn't try it myself but it was cool to see it in person.
demagogue on 25/3/2014 at 02:56
So what are your thoughts on it. Was it comfortable & fun enough?
SubJeff on 25/3/2014 at 22:18
Bought by Facebook.
Bollocks. What do Facebook know about games? Ffs Valve ffs.