There's a method to play a sound without soundschema browser? - by massimilianogoi
massimilianogoi on 27/12/2006 at 01:46
Not all the sounds are playables with the SoundSchema Browser & Editor.
How it's possible earing a sound, knowing with precision that is that sound,
without playing it directly in the test game?
New Horizon on 3/1/2007 at 15:05
Quote Posted by massimilianogoi
Not all the sounds are playables with the
SoundSchema Browser & Editor.
How it's possible earing a sound, knowing with precision that is that sound,
without playing it directly in the test game?
Only the sounds that came pre-extracted in the editor package can be played with the browser. I was working on an Enhanced version of the editor for awhile that came as a self installing package, with all sounds extracted and playable. This also made the sound schema browser open a hell of a lot faster.
massimilianogoi on 14/1/2007 at 22:46
for nomad: thanks!!! :-)) as usual, you are anytime disponible and useful!! :-)) and compliments for your mission evicted, it are one of more funny and best released!!! from thailand with fury :P
for New Horizon: are you the author of T3Editor??
nomad of the pacific on 15/1/2007 at 00:31
Glad to help. :D
New Horizon on 15/1/2007 at 13:04
Quote Posted by massimilianogoi
for New Horizon: are you the author of T3Editor??
No, I'm just working on modifying it and making a self extracting installer for it. It's a little project I have going called T3EnhancED. I'll get around to finishing it someday.
[NAUC]Chief on 15/1/2007 at 13:17
you should NH, it was nicely done - I still have the installer on cd-rom from when you first released it - certainly made installing the editor a lot less painful :)
Judith on 15/1/2007 at 21:14
Installing - painful? Nah, try using difficulty levels and objectives in your T3 FM, especially if you need them to be valid in more than one map - this is painful :)
massimilianogoi on 23/1/2007 at 01:50
painful??? surely not by following the T3Tutorial by komag :rolleyes:
nomad of the pacific on 23/1/2007 at 02:56
Not the part about using them in more than one map. :ebil: