Jhorra on 29/7/2013 at 01:24
Quote Posted by TTK12G3
Someone is setting up themselves for misery...:p
Well I was setting myself up for happiness till I saw the E3 trailer and what decisions they've made which seem to go against the original game's concept. . .
Goldmoon Dawn on 29/7/2013 at 02:50
Quote Posted by Subjective Effect
If they could do it easily and without legal complications then, as I've previously said:
Why would any Builder fearing Taffer *want* to build Missions, in an editor where the only exploration comes from built in contextual movement points?
Remember? The contextual control issue? It doesnt just go away in the editor...
webe123 on 31/7/2013 at 05:23
Quote Posted by TTK12G3
Someone is setting up themselves for misery...:p
Correction...I am NOT "setting myself up" for anything!
I think it WILL bomb!
SubJeff on 31/7/2013 at 06:34
Quote Posted by Goldmoon Dawn
Why would any Builder fearing Taffer *want* to build Missions, in an editor where the only exploration comes from built in contextual movement points?
Remember? The contextual control issue? It doesnt just go away in the editor...
Seeing as it's the Unreal engine I reckon someone would be able to enable normal jumping. It's academic though, since chance of an editor is next to nil.
onetruekeeper on 4/8/2013 at 11:49
Even if a editor is released, I believe that just like Thief DS there would be only a handful of fanmissions because this game would have too many shortcomings and not worth all the trouble to fix imo.:p