TannisRoot on 17/11/2015 at 20:14
Loved Half Life 2. Could never get through Half Life 1.
Flux on 19/11/2015 at 08:53
Worst tragedies in gaming history, in no particular order;
1.minecraft
2.unity asset store
3.ttlg's reaction to thief3 and thief4
4.ttlg ignoring solarix
5.zylonebane, dethtoll disappearing from ttlg
6.cancelling unreal warfare because of unreal 2
7.people discussing half life's story
henke on 19/11/2015 at 09:17
Hahahaha :laff:
What a list.
I'm really sorry Flux, but I think Solarix not getting discussed much is because we've all been raised to be polite and not say anything unless we can say something nice. :erg:
Flux on 19/11/2015 at 09:34
Quote Posted by henke
...we've all been raised to be polite and not say anything unless we can say something nice. :erg:
Hahahah, I don't believe that, dude, the joy showing something like solarix to ttlg is all about
enjoying being trashed.
It's just an indie game, not the end of the world if you slam it.:p
Just curious, why there was none of this "ttlg politeness" towards bioshock? Because of BIOshock? Because Ken Levine stole our dreams?
Don't give me "we support indies, hate corporate crap" thing:p
henke on 19/11/2015 at 09:59
Because Ken Levine isn't here to listen to us trash his game.
Also the Bioshock games sold by the boatload so the devs won't care if a few people didn't like their game.
And yes, you being indie does play into it. Several of us here daydream of doing what you did, trying to make a living off making games. It's kinda upsetting that it didn't work out better than it did.
icemann on 19/11/2015 at 14:09
Considering the name of this very place, you can't be that surprised that conversation on a spiritual successor to a Looking Glass game would get MUCH greater attention and thus conversation around it, than a non LGS / spiritual successor of a LGS game.
Stupid thing to say really.
Sulphur on 19/11/2015 at 18:17
It's also prudent to note that Ken Levine was a presence here before BS was released, but promptly disappeared once it came out. A percentage of the backlash was, at the very least, because of the things he'd said BS was going to be, but didn't live up to in reality as people over here played it.
I honestly didn't care. BS has bigger problems than not being a return to oldschool Shock values - for one thing, it's not very fun to play. A game that has so much shooting needs better visual feedback and design in the moment-to-moment combat. The other thing is, of course, everything that happens after your final encounter with Ryan.
Flux: Though I haven't played Solarix, I hope you continue creating games. It must have been an immense learning experience, at the very least, and that experience can be leveraged in whatever you do next.
Flux on 19/11/2015 at 19:55
Quote Posted by Sulphur
... I hope you continue creating games. It must have been an immense learning experience, at the very least, and that experience can be leveraged in whatever you do next.
Thanks, I hope too. What I was trying to say, some of ttlg is usually "vulgar" about trashing games, spiritual successor to some games or not, so I was expecting harsher criticism around here, didn't receive it, so I was surprised, regarded this lack as "ignoring"
Ok, let's get back to topic:p
Anyone else thinks minecraft is some sort of tragic event? I mean look at this game (
http://store.steampowered.com/app/367450/)
and read fans cheering how "adorable" it looks. Adorable? For a game's visuals? Something pixellated and low poly means "adorable" now?
Because of minecraft, perhaps video game aesthetic have shifted into
something nobody quite get it but keep praising it.
Renault on 19/11/2015 at 20:30
I dunno, I like Minecraft, it's good on it's own for what it does. I don't expect it to be Skyrim or Deus Ex or Alien Isolation.
Flux on 19/11/2015 at 20:32
I don't mean if it is a good or fun game or not, I mean it changed how people perceive how video games "should" look in a weird, worse way.