demagogue on 12/11/2015 at 12:49
You guys have mentioned most of what I wanted to. The most recent disappointment for me was Paradox cancelling development of East vs West, a Cold War grand strategy game. But it was in development hell, what can you do. I haven't like the consolization or casualization trend, at least in genres that don't need it. Cf. Far Cry 3.
I think the first person IF genre (Chinese Room, Dear Esther, Stanley Parable, etc) has been mishandled by the few examples that have tried it and remains nowhere near its potential. I'd love a Shane Carruth type making complex & meaningful games on their own dime.
zajazd on 12/11/2015 at 20:56
Quote Posted by Nedan
My biggest "I wish it had turned out differently" game:
(
https://www.youtube.com/watch?v=gxkOKuOFT68)
Half-Life 1. (
link spoiler alert) Yep, I said it & I expect a mob holding torches & pitchforks to be after me shortly ;). I really really
REALLY wanted to like this game but the extremely stupid final boss followed by that retarded encounter with the GMan (I have also never liked the acting of this character by the way, as he felt like a flunky from William Shatner's school of acting) spoiled all that build up to the end for me. It left a sour taste in my mouth ever since with the series. So I wasn't at all surprised about the ending we got left with from HL2:EP2.
In other words you play lengthy single player campaign games just for their endings. And I thought my life was a waste :rolleyes:
nicked on 12/11/2015 at 21:48
I think most people would agree that the final Xen sections of Half-Life were the weakest aspect of the game. That said, I found Half-Life 2's ending much more disappointing - all that build-up and then the final "fight" was a short puzzle to stop an old guy in a bubble and then about 10 seconds of the G-man freezing time.
heywood on 12/11/2015 at 21:59
I didn't mind Xen so much, just that last boss fight with the fetus. After all that greatness, we end with a boss fight on par with a bad Nintendo game.
HL2's ending was disappointing too, but by then I expected it.
icemann on 13/11/2015 at 17:03
Same here. I didn't mind Xen. You do get a preview of it at the very beginning of the game.
And Bioshock was alright. The first 2 games anyway. Infinite though. Big disappointment.
Vicarious on 14/11/2015 at 20:19
For me, probably cancellation of stalker2 and Prey 2. And how Valve made decent facial animations in HL2E1 yet 9 years later it's hard to find a game with facial expressions equally good (let alone better). Also how Valve apparently decided they don't want to make (single player) games anymore.
driver on 14/11/2015 at 22:35
Troika closing down. Bloodlines and Arcanum are two of my favorite RPGs, shame we never got more from them. Considering the things I'm reading about Fallout 4 (None of which sound good) it's even more tragic that they didn't get the series.
EvaUnit02 on 15/11/2015 at 07:07
Far Cry 2 for not having proper mod tools. Modders could've fixed a lot of Far Cry 2's numerous faults, turning it into being the best Far Cry game of all. Instead it's the 2nd worst (with the worst being Far Cry 1 with its utter garbage game balance).
The main Halo series since late 2007 being stuck on consoles.
Lucasarts having shitty revolving door management in its latter years. KotOR3, Republic Commando 2 and a proper Battlefront 3 were all cancelled because of this.
EvaUnit02 on 15/11/2015 at 07:21
Quote Posted by demagogue
You guys have mentioned most of what I wanted to. The most recent disappointment for me was Paradox cancelling development of East vs West, a Cold War grand strategy game.
Are you sure? Paradox was one of the worst publishers on the planet prior to 2013. They were infamous for poorly QA'ed garbage like Magicka, Gettysburg: Armored Warfare, Sword in the Stars 2.
Nedan on 15/11/2015 at 09:47
Quote Posted by zajazd
In other words you play lengthy single player campaign games just for their endings. And I thought my life was a waste :rolleyes:
I'll save you the trouble... yes... your life is a waste. You see... I play games to get that final reward at the end, you asshat, because I actually like to see how the story plays out to it's final conclusion. See, unlike most people that play a new game for an hour or so & then move on to the next, like reading a good book... I prefer to finish the games that I start because the story interests me most of the time. I happen to love story driven games a hell of a lot. And while I'm playing them... I'd also prefer the developers of these games to not metaphorically give me the middle finger at the end of my play-through
pretty please with sugar on top. The end to Half-Life 1 was just outright lazy & showed extreme incompetence on the developers part. In this regard, HL2 does not help their stance at all either. As Heywood said:
"After all that greatness, we end with a boss fight on par with a bad Nintendo game."