Renzatic on 13/6/2014 at 06:00
Wow. That looks kinda like my grandma.
Slasher on 13/6/2014 at 09:38
Why did The Witcher 2 ship with mini-busts of George Washington?
PigLick on 13/6/2014 at 11:57
well this thread has taken a turn down awesome lane!
bukary on 13/6/2014 at 13:23
So... finishing the game in 100 hours = speedrun. :p
[video=youtube;qN-WRNwczGQ]https://www.youtube.com/watch?v=qN-WRNwczGQ[/video]
BTW, the bust of Geralt that I received few years ago was (and still is) perfectly fine. :p
Beleg Cúthalion on 15/6/2014 at 09:30
Quote Posted by mothra
Focus is "Witcher sense" and replaces tuning of medallion in TW1/TW2
...and the cat potion from TW2 if he can highlight blood now, too. Still, it leaves a sour taste IMHO.
Quote:
Potions are divided into 2 categories [...]
We'll have to see how this is implemented, although auto-refilling potions seems again like one of those hand-holding devices. The whole hunting part of the game looks like it could be fun, though.
mothra on 15/6/2014 at 13:17
Yep, the auto-refill sounds bad, a dev on the CDPR forum said they are still tuning it and auto-refill is not set in stone.
But they do want to prevent players hording potions, they want them to use them constantly. We will see how it turns out.
There was no mention of a cat potion, its implementation in TW2 as a X-Ray Vision was not really lore-friendly (or used by anyone if he was sane), so either they got rid of it or change it imo.
Beleg Cúthalion on 15/6/2014 at 18:00
At least in TW1 on the highest difficulty you had to use potions constantly. :p I think this kind of balancing is the best, as it is most true to the fantasy world IMHO: Geralt is superhumanly fast fencer (although not in the video games unfortunately), so definitely able to defeat a few other fighters, but the one-man-army stuff from the games shouldn't go without that little extra push.
mothra on 16/6/2014 at 11:59
You can finish TW2 w/o potions on Dark, that is true.....but efficient ? Not really.
You are much more prone to make a mistake if it takes forever to kill enemies instead of one hit. But I agree that on the highest difficulties it should not be possible to survive w/o a potion.
Although I have no solution how to prevent skilled players to circumvent damage with the current way combat works atm. Don't know about TW3 but they said a few times that all demos were played
on easy with additionally toned down monsters and they used a dev sword.
froghawk on 23/7/2014 at 16:06
So I'm still playing through the first one (I've been going very slowly, so I've made it to Act IV in… maybe a year), but I just installed the second one, which I know is notoriously poorly optimized. I have a Macbook Pro and run boot camp, so i decided to install it on OSX and in boot camp and compare performance. I can basically run any game I've tried on ultra on the boot camp side (Infinite, the Arkham games, Nu Thief, Far Cry 3, etc.), but this game was laggy and had very long load times. The OSX version is just the same thing in a wineskin wrapper rather than a true port, so I expected it to run like crap. Get this… on the same graphical settings, the OSX wineskin version ran far better than the native windows version with the latest graphics drivers. Considerably faster load times, no frame rate slowdowns, same graphical quality. I really don't get it. O.o
bukary on 14/8/2014 at 18:29
Johnny quest:
[video=youtube;5iAnxuTTdBw]https://www.youtube.com/watch?v=5iAnxuTTdBw[/video]