potterr on 15/9/2005 at 22:19
I think there are a lot of missions in development around the world at the moment.
242, I can send the files, although you may be better off contacting the author vir the darkfate forums to ask if its ok to do so (shouldn't think there will be a problem, although it is a beta).
ascottk on 16/9/2005 at 03:43
Cool, Logan! Thanks for the info! Can't wait for the final release :thumb:
Logan on 16/9/2005 at 05:20
Forget to say there first beta (works only in Thief 3 editor). It's a small file... Last release about 20 megs file.
potterr on 16/9/2005 at 06:57
Logan, I got it working fine in GarrettLoader, it needs to be in a zip file (GL doesnt support 7zip (7z) yet) though, and the readme needs to be in english (Use GL to do that), I also called the zip file TheWalk.zip . But other than that the version 0.96 demo works well in GL (despite the readables being specified for french and in russian and a bug with a couple of chests floating off the floor). I also completed it fine without the editor, all loot as well.
Its a top effort and is my kind of Fan mission (I love City based missions), I was just dissapointed I could not get into 2 buildings in it.
Also top marks on (
http://thiefgame.blogspot.com/) http://thiefgame.blogspot.com/
Logan on 16/9/2005 at 07:20
See some issues in private. :cool:
Of course i use zip file. 7z uses only for faster download. Than we repack it with small script I wrote earlier.
May be you right (seems as the autor of GL you must be right ;) ) problem in the name. Okey, try to rename it when come home. :thumb:
And interesting question. There are no official russian translation (great thanx Eidos and New Disk in Russia :mad: ), so we use french branch in Thief3 to get our own translation (already make). If GL will have trouble with it? And what about support localisation modules for example italian, polish, russian and other countries with have no official translations?
Misunderstand why it twice, and for what? :confused:
potterr on 16/9/2005 at 07:47
Quote Posted by Logan
See some issues in private. :cool:
replied to them.
Quote Posted by Logan
Of course i use zip file. 7z uses only for faster download. Than we repack it with small script I wrote earlier.
Question here is is it repacking it exactly. Other thought would be that you may want too look to get it as a plugin tool for GL (see the WIKI in a few days).
Quote Posted by Logan
May be you right (seems as the autor of GL you must be right ;) ) problem in the name. Okey, try to rename it when come home. :thumb:
I can have a go at uploading the zip I am using, I will PM the link to you later tonight (about 8 hours time).
Quote Posted by Logan
And interesting question. There are no official russian translation (great thanx Eidos and New Disk in Russia :mad: ), so we use french branch in Thief3 to get our own translation (already make).
Its not so much GL having trouble I would expect that its more that youhave your game set to french language so its displaying all the edited french/russian info, where as mine is in english and the .sch files in the walk all contain empty english strings, so its more that Thief 3 isnot picking them up.
Quote Posted by Logan
If GL will have trouble with it? And what about support localisation modules for example italian, polish, russian and other countries with have no official translations?
Not yet, Version 1.51 will have support for more languages...although only speaking a small bit of french and german I would find it difficult to do russian translations....help would be welcomed (although not till next month when I start work on that).
Quote Posted by Logan
Misunderstand why it twice, and for what? :confused:
Sorry my mistake, corrected now....I was just saying I like what has been done with the dark fates site....can't read some of it but a lot of work has gone into it.
Logan on 16/9/2005 at 17:15
Ok... One thing helps to list it only making .glml file.
No txt file supported. No need to rename.
Thought very strange Keepers Training (for Thief3) listing without any txt files or glml files.
potterr on 16/9/2005 at 17:35
Keepers training is unfinished as far as I was aware, it was more a test mission.
The Blob on 19/9/2005 at 05:06
Thanks for this find! It's a cool little mission, nicely done for what it is.