The Official Unofficial Guide to Using a Game Controller with Thief and Thief II - by ianrace
Vic 2.0 on 11/1/2015 at 15:21
Okay, here's my situation. I have the Logitech F710 and it works great... for the most part. I didn't want to just jump into doing ALL that stuff you typed, because I can already use one of the analog sticks (the left) already. Is it necessary to do EVERYTHING you said just to get the game to recognize when I try to use the RIGHT analog? Or is there a specific thing I can just add to my current setup.
Also, has anyone come up with a way to PAUSE the game with the controller and/or move the cursor around in menus? Probably not, but I figured I'd ask.
Child Of Karras on 20/1/2015 at 14:23
There are game controller to keyboard mappers. Can't remember the name right now, but they should do the trick.
I'm currently replaying Thief as well, in front of the TV with a F510. For menus I have a Hama multimedia center remote that can move and click the mouse and also has a Escape key (and an Enter key which I use for quick load).
Child Of Karras on 22/1/2015 at 15:18
Sorry for double post but I have another question here: how do you set the dead zone for the rudder axis? For some reason this value has no effect in the user.bnd. It works for all other axes though... My current controller doesn't really center the right joystick, even after calibration. So when I'm not moving it I'm very slowly turning upwards.
Mofleaker on 23/1/2015 at 14:57
Quote Posted by Child Of Karras
Sorry for double post but I have another question here: how do you set the dead zone for the rudder axis? For some reason this value has no effect in the user.bnd. It works for all other axes though... My current controller doesn't really center the right joystick, even after calibration. So when I'm not moving it I'm very slowly turning upwards.
The rudder deadzone variable has an effect - the problem is that it only influences the left/right axis, not up/down as you seem to be having problems with.
Does your controller mapping software offer anything to simulate a deadzone? I use 'Better DS3' which allows me to do just that (though it's for PS3 controllers only).
Child Of Karras on 24/1/2015 at 09:03
I will check that later. But I'm wondering, you've got a z-axis and the rudder axis. I thought the z-axis was for the left/right movement.
EDIT:
While looking around the net for an external solution I stumbled across this little program (
http://www.derekspearedesigns.com/pedals---dxtweak.html) DXTweak that recalibrates the joystick systemwide. And it works like a charm. :)
Source_of_Truth on 28/7/2022 at 13:25
I am reviving this thread... :rolleyes: Alright, let's keep it to the point:
The setup: * I have a big-ass 4k TV and decided a while back to play classic games on that (started with
Otto-Matic and Bungie's
Marathon :thumb:)
* next up,
Thief Gold from GoG with the
most recent NewDark on top
* game runs on a Laptop, connected to said TV, and works fine. The plan was to play with a Controller and I was aware of this thread, so I went ahead...
* I use a (
https://www.8bitdo.com/pro2-wired-controller-for-xbox/) 8bitdo Pro 2 Controller, Xbox-branded but for all intents and purposes, this is pretty much like any other modern controller and connects via
xinput* following the instructions in this thread, I managed to get Thief to recognize the controller and make Garret move and stuff
The problem: No matter how much I play with the axis-settings, I cannot produce a proper setup :nono:.
The left stick is associated with axis_X and Y but the right stick is not associated with R and Z, those are mapped to the bumpers. Which is obviously nonsenical for enjoyment of the game...
You can really see the flightstick origins in the engine here, with support X, Y, Z and a roll axis :cheeky:.
The question:* my knowledge of the existence of these settings, as well as which axis settings even exist, was derived from this thread only. Is there some more complete documentation anywhere (I did check GitHub)
?* does NewDark support additional axis "letters" I am not aware of
?* has anyone else played Thief with a modern controller without the use of external mapping software
?