PigLick on 6/11/2022 at 12:55
dayz is looking at you
to expand a little more dayz can totally be played as a single player experience, like you against the world, where this is a basic kinda story. Its when you add actual other players that the game becomes way more immersive.
heywood on 8/11/2022 at 02:22
There's multiplayer and then there's multiplayer.
It's pretty obvious how cooperative multiplayer can work, with a campaign that multiple players progress through together, with shared save games and the ability for players to join and leave the campaign while in progress. This is a solved problem if the number of players are few, you could basically copy what Nintendo did with the Mario games.
But it's not obvious to me how to do competitive multiplayer without hurting immersion, because you're always aware that you're competing with other people in the real world, and the game is just a battleground. I don't know how I could get immersed in a game world full of e-sport trappings like guilds, clans, tournaments, rankings and stats.
demagogue on 5/12/2022 at 14:29
Thanks promo bot!
henke on 5/12/2022 at 16:55
Heh, I was thinking about posting about that one as well. Here's a video about its (quite meaty) demo.
[video=youtube;cpydlcJIIz8]https://www.youtube.com/watch?v=cpydlcJIIz8[/video]
I played a bit of the demo recently and it's... interesting. There's a lot about this game that's very cool, like the way it looks and sounds, but somehow it didn't really grab me. I'm definitely still keeping an eye on it tho.
weylfar on 9/12/2022 at 11:26
[video=youtube;MA8xTKYnd3U]https://www.youtube.com/watch?v=MA8xTKYnd3U[/video]
Sulphur on 9/12/2022 at 12:20
*citation needed
Jason Moyer on 10/12/2022 at 06:11
Seems weird that it took 10 years to create...BioShock?
Sulphur on 10/12/2022 at 06:19
Levine said that he was experimenting with 'narrative LEGO' a long time ago, and I see no reason to believe this isn't it. I assume he felt the Bioshock base was a good starting point, or maybe it was a Bioshock sequel before he decided to scramble it like so many eggs. I'm really not sure what the actual idea is and if it'll turn out any different from Alpha Protocol or Mass Effect with their dozens to hundreds of variables tracking different branching points/outcomes, but we can definitely be assured of this: it'll be mediocre to play, interesting in concept, and with various issues in execution.
Pyrian on 10/12/2022 at 06:22
Ken Levine only ever finished anything because he was told he had to.