metal dawn on 13/3/2005 at 05:00
I finished. Two missions (three if you count this one's 2 different scenarios) finished on the days of their debut. That's a new record for me.
Norman Druart on 13/3/2005 at 05:36
Spiders vs. undead. heh heh. :thumb:
SirFreddieM on 13/3/2005 at 08:11
The titel alone sounds very promising and sort of creepy. Can't wait to play this. :thumb:
Polychromic on 13/3/2005 at 09:48
Yay!
Um, if I duck under the two choice signs and bash open the door, which mission is the default? Hehe.
Dark Arrow on 13/3/2005 at 10:19
Some info about the mission:
First of all, if some FM designer thinks that setting up a multiplot mission would be a great idea (and save time) think again. I wanted to test the idea, and it didn't work out.
Originally the idea was to have a triple plot mission, but I had to cut the last (vampire plot by Wynne) off, because the hospital ate too many objects. However, when I reached the point where I came to the conclusion that I couldn't do the third mission, I had already made too many compromises and I didn't want to go back and change the already complete architecture of the hospital. In short, if you get an idea of making a multiplot mission, dump it and just concentrate in making one of the plots. No need to do compromises then.
I do hope that you people like the FM. Sorry, about not making it exactly like you wished it to be Gloria. :(
Quote Posted by Polychromic
Yay!
Um, if I duck under the two choice signs and bash open the door, which mission is the default? Hehe.
Oh bloody....I guess you would have both and neither.
Inside info:
[SPOILER]I set it so that frobbing the signs will delete either of the mission's objects. It will also set some quest variables, so the objectives and the map will not function properly. I won't lie, if you want to break it, you most likely can. It shouldn't break on its own, though. :p[/SPOILER]
So what did you people think about the doctors? Has anyone dared to do a close inspection? :ebil:
Camus on 13/3/2005 at 10:38
[SPOILER]This has to be the most scary fm i played, and i played very close to all of them.
All the noise/voices + Marble floors had me spinning around with my sword drawn more times than i can remember.[/SPOILER]
[SPOILER]And the guy in the chair made me freeze up for nearly a minute[/SPOILER]
Thanks, great work Dark Arrow :thumb:
Verna on 13/3/2005 at 11:09
Hello there, very scary mission :eek: , I've finished the Ghost house but ..[SPOILER]it seems there is a secret area in the basement, I have no clue how to open it?[/SPOILER] can some one give me a clue? :)
Sir Lance on 13/3/2005 at 11:16
Great mission so far. I love to see new classic characters and I think the doctors could be one for scary missions. I'm afraid they are now FULLY deceased!!!! :thumb: Now to work [SPOILER]out how to destroy the heat in the secret lab!! I've read a number of scolls but haven't found the two objects I think I need yet.[/SPOILER]
TheNightTerror on 13/3/2005 at 11:54
Quote Posted by Dark Arrow
So what did you people think about the doctors? Has anyone dared to do a close inspection? :ebil:
:devil: Me being me, I ran in there, sword equipped, thinking they couldn't be that bad . . .
A few seconds after running face to face into one of them, and screaming bloody murder, my mom pounded on the wall between my room and her office and hollered "are you still playing that damned game?"
:joke::thumb: Definitely a fun little number. And scary as hell. Haven't leapt out of my skin that many times or outright screamed at something I saw since . . . :erm:
Actually, I gotta think about that now. :erm: Since my first time through System Shock 2? Perhaps . . .
Ottoj55 on 13/3/2005 at 11:54
@verna,
[SPOILER]that is the basement of the hospital, not accesible on the ghost house.[/SPOILER]