chrish on 21/10/2004 at 14:26
I have souch lousy timing. I'd, um, sneak into your house and knock you guys out for a chance to do writing/design on this, but I'm doing a book for Peachpit.
Maybe I'll get luck and you'll be really slow until January when I can pitch in. :ebil:
- chrish
sparhawk on 21/10/2004 at 15:04
Quote Posted by chrish
I have souch lousy timing. I'd, um, sneak into your house and knock you guys out for a chance to do writing/design on this, but I'm doing a book for Peachpit.
Maybe I'll get luck and you'll be really slow until January when I can pitch in. :ebil:
- chrish
No worry! We still have to do a lot of the basic work. Before we can even think of a campaign we have to implement such trivial things as the lightgem, AI behaviour and other stuff. :cheeky:
chrish on 21/10/2004 at 16:22
Parallel development, man! :joke:
I'll try to remember to prod you guys once I've recovered from writing the book.
I've got lots of programming experience, too (and with OO things, including C++), so I should be able to help implement some of the campaign bits, too... assuming I have any time to learn the DOOM 3 SDK.
I'm hoping DOOM 3 will have dropped in price a bit by then so my wife doesn't flip out when I buy another copy (I sold the first one I bought because I didn't want to play it :ebil:, but this mod is pulling me back).
- chrish
Darkness_Falls on 22/10/2004 at 04:40
Quote Posted by Renzatic
And Darkness...I dunno how I could've forgotten that you were a concept artist too. I based a bit of the gallery around that one pic you did awhile back.
Realllly? I feel all warm and fuzzy inside now :) Okay, maybe not warm & fuzzy, but I'm glad to see SOMETHING I've done was maybe a tad useful. I was starting to worry ;)
Teh-Builder on 22/10/2004 at 10:17
Erh... Okay, you got a nice team with some varied skills among the members...
But where are the mappers?
sparhawk on 22/10/2004 at 10:43
Quote Posted by Teh-Builder
Erh... Okay, you got a nice team with some varied skills among the members...
But where are the mappers?
Currently we have Renzatic. Of course, since we just want to provide the basic tools for now, the need of mappers is not THAT urgent right now. As well we hope that, when we are finished with the basic tools, some of the DromEders will convert and thus we can recruit some good mappers for the campaign.
Are you volunteering? :)
Teh-Builder on 22/10/2004 at 11:23
Quote Posted by sparhawk
Are you volunteering? :)
For the Doom engine, i'm not:)
I'll just stick with the unreal engine...
Low Moral Fiber on 25/10/2004 at 03:49
Quote Posted by Renzatic
Wow, I sound almost professional...
You started a sentence with "lol".
Aja on 25/10/2004 at 04:03
Interesting article - sounds like this mod really is going to be good! Do the sound guys have quality recording equipment (mics, preamps, sound cards that aren't made by Creative, etc)? It'd kinda suck to have 'home-movie'-like guard voices.