Fidcal on 30/1/2010 at 15:21
Variations on that style of clock hand were common years ago so it's not surprising. Just going on the image.
TheCapedPillager on 8/5/2010 at 13:57
Heh, "I'll find you thief! Even if I have to distort the laws of physics!!"
Serpentine on 8/5/2010 at 14:05
Quote Posted by Albert
What in the house of god's name is this?!
For some or other reason the guards sometimes decide they'd like to part with their legs and take on that rather strange stance with a very stretched torso.
I'd assume it's something to do with the mesh, but all of the reports I have seen of it are on the training map, could you confirm? :)
At least it looks quite amusing when they try chase you around like that.
Albert on 8/5/2010 at 15:12
Quote Posted by Serpentine
I'd assume it's something to do with the mesh, but all of the reports I have seen of it are on the training map, could you confirm? :)
Well, I dunno what you mean by "confirm", but I will tell you how it first happened.
It was the first time yesterday I had figured out how to get widescreen to work. To celebrate, I decided to play around on the training mission a bit. After grabbing a bunch of rope arrows, I went down to the training arena and fought a few guards (I hate the fact that armor affects where you can hit a guard :mad:, in T2 it doesn't usually matter unless the guards wearing a steel helmet). I then shot a few quivers into the ceiling before starting on the next guards, and climbed my way up and jumped onto the second decorative floor. I was walking around, when all of a sudden I look down to the arena, and this guard, with his head missing is stretched to 6-12 feet long, I was like "WTF?!" and I snapped a pic ASAP. He shrunk a little before I got the chance to take the pic, but you all get the idea.
If I remember correctly, this isn't exactly the first time this has happened to me.
Neb on 8/5/2010 at 15:12
I'm actually disappointed that I haven't seen that bug yet because it looks hilarious. :p
Serpentine on 8/5/2010 at 18:31
Quote Posted by Albert
It was the first time yesterday I had figured out how to get widescreen to work. To celebrate, I decided to play around on the training mission a bit. After grabbing a bunch of rope arrows, I went down to the training arena and fought a few guards (I hate the fact that armor affects where you can hit a guard :mad:, in T2 it doesn't usually matter unless the guards wearing a steel helmet). I then shot a few quivers into the ceiling before starting on the next guards, and climbed my way up and jumped onto the second decorative floor. I was walking around, when all of a sudden I look down to the arena, and this guard, with his head missing is stretched to 6-12 feet long, I was like "WTF?!" and I snapped a pic ASAP. He shrunk a little before I got the chance to take the pic, but you all get the idea.
If I remember correctly, this isn't exactly the first time this has happened to me.
Awesome, sounds in line with what I've heard of the issue - will have a look at it later! :)
TheCapedPillager on 8/5/2010 at 20:00
I've had this in the training map as well. The problem seems to appear when a guard strolls into a rope from a rope arrow.